The following warnings occurred:
Warning [2] Undefined array key "suspendposting" - Line: 1231 - File: showthread.php PHP 8.3.26 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback




Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Approved Move Archive (2013 - May 2015)
#3
I designed a set of moves based on, you guessed it, the Mega Man 3 Robot Masters because a.) I wanted to and b.) I felt it would be a nice exercise in creating/writing moves.

DLWN Series - As part of Wily's combat upgrades, Proto Man was able to download data on the other Robot Masters and replicate the effects of their moves, much like his 'brother' Mega Man. Given Proto Man's unique CPU, he quickly developed a way to edit the coding to suit his purposes. When he uses these moves, the color of his armor and body suit change, which is reflected in each moves title. Unless otherwise stated, the strength of each attack is comparable to an uncharged burst for the Proto Buster.

Needle Cannon (orange/gray) - Proto Man fires needle-shaped missiles roughly 1 meter long designed to penetrate through weak materials or embed themselves into denser materials, providing the acrobatic robot with points to use for maneuvering around the terrain. Given the size and somewhat sluggish speed of the projectile, it would be extremely inefficient to use it in combat against other Primes, unless to throw them off guard or use them to maneuver. (300 OM)

Magnet Missile - (red/gray) A magnetized missile that is designed to pin targets, hopefully to metal surfaces. Given their nature, the missiles redirect toward metal surfaces, so if Proto Man were fighting in a wooden house with a metal floor, the Magnet Missile would fire straight and then arch to the floor. This can be useful or a downright headache. Otherwise, they just fire where they are aimed. They pin the target (or adhere to surfaces for only a few seconds before they lose their charge (Disable Proficiency - 300 OM)

Gemini Laser - (Sky Blue/White) A condensed beam of energy that can bounce off flat surfaces several times before dissipating, although each bounce decreases the power of the beam. Proto Man can’t control the beam literally, but he is an android with an idea of how geometry works. (300 OM)

Hard Knuckle - (Dark Blue/White) A melee attack that replaces the Proto Buster with a giant fist that explodes upon impact. While the Hard Knuckle is active, Proto Man sacrifices his usual agility and maneuverability. (300 OM)

Shadow Blade (Light Purple/Pink) The Proto Buster fires shurikens at a rate comparable with an automatic rifle. The onslaught can hurt, but it will also drain Proto Man’s energy cells at an astonishing rate if he just tries to paint a room with shurikens (300 OM)

Search Snake (Green/White) Proto Man fires off small (the size of a large rat) snakes that home in on their intended targets and then explode. These targets have to have been visually acknowledged by Proto Man within the last ten seconds or so. Proto Man can fire two Search Snakes without causing a drain on his processor. (Homing Proficiency - 300 OM)

Spark Shock (Bright Orange/White) Proto Man fires a burst of crackling energy (note: it's just sparkly energy, I'm not going for electricity) that can stun a target for a few seconds or short circuit electrical systems (Disable Proficiency - 300 OM)

Top Spin (Gray/Pink) Proto Man spins like a top, knocking away weaker projectiles. He can end this with a single, powerful kick. (600 OM)
[Image: proto.jpg][Image: DAHost.png]
Dante's Abyss 2015
Host


Messages In This Thread
Approved Move Archive (2013 - May 2015) - by Omni - 08-22-2013, 09:10 AM
Re: Move Approval - by PepsiWhirda - 08-28-2013, 06:25 PM
Re: Move Approval - by Proto Man - 09-01-2013, 05:49 PM
Re: Move Approval - by Nanoha Takamachi - 09-02-2013, 02:32 AM
Re: Move Approval - by Ganondorf - 09-05-2013, 07:53 PM
Re: Move Approval - by Omni - 09-06-2013, 06:21 AM
Re: Move Approval - by Omni - 09-06-2013, 07:11 AM
Re: Move Approval - by Omni - 09-06-2013, 09:20 AM
Re: Move Approval - by Nanoha Takamachi - 09-06-2013, 10:32 AM
Re: Move Approval - by Omni - 09-07-2013, 06:50 AM
Re: Move Approval - by Omni - 09-08-2013, 07:06 AM
Re: Move Approval - by Magus - 09-09-2013, 11:58 PM
Re: Move Approval - by Nanoha Takamachi - 09-22-2013, 02:24 AM
Re: Move Approval - by Nanoha Takamachi - 10-03-2013, 06:51 AM
Re: Move Approval - by Nanoha Takamachi - 10-03-2013, 11:28 PM
Re: Move Approval - by PepsiWhirda - 10-04-2013, 04:43 PM
Re: Move Approval - by Proto Man - 10-15-2013, 01:50 AM
Re: Move Approval - by Samus Aran - 01-29-2014, 07:47 AM
Re: Move Approval - by Proto Man - 01-29-2014, 10:57 PM
Re: Move Approval - by Harry Dresden - 02-09-2014, 10:53 PM
Re: Move Approval - by Shang Tsung - 02-12-2014, 01:24 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)