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Official Move Approval IV
For the Cold Gun:

Moderate damage.

Not draining, and I...Am not sure about how many ammo clips he should be able to carry. I want it to be high, so he isn't completely disarmed too easily. He kind of only has 1 ATK, so losing the Cold Gun means he'll be largely ineffective in combat until I get the chance to bump him up to a Tier 2.

It takes a second or two to reload. It's a one-handed weapon, so it can be used with one-handed weapons or moves.

And, I can lower it to 1 yard all around.

I'd say people are frozen upon being hit.


Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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