07-24-2016, 02:11 PM
For the Cold Gun:
Moderate damage.
Not draining, and I...Am not sure about how many ammo clips he should be able to carry. I want it to be high, so he isn't completely disarmed too easily. He kind of only has 1 ATK, so losing the Cold Gun means he'll be largely ineffective in combat until I get the chance to bump him up to a Tier 2.
It takes a second or two to reload. It's a one-handed weapon, so it can be used with one-handed weapons or moves.
And, I can lower it to 1 yard all around.
I'd say people are frozen upon being hit.
Moderate damage.
Not draining, and I...Am not sure about how many ammo clips he should be able to carry. I want it to be high, so he isn't completely disarmed too easily. He kind of only has 1 ATK, so losing the Cold Gun means he'll be largely ineffective in combat until I get the chance to bump him up to a Tier 2.
It takes a second or two to reload. It's a one-handed weapon, so it can be used with one-handed weapons or moves.
And, I can lower it to 1 yard all around.
I'd say people are frozen upon being hit.

