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Pesterlogs: OSBURB
#22
Quote:
-- ectoBiologist [EB] began pestering literaryEnthusiast [LE] at [xx:xx] --


EB: hi paige!
EB: that's your name, right?
LE: "Hello there, anonymous person.  Yes, my name is Paige."
LE: "Would you mind providing your own name so as to stop this from feeling like an example of stalking?"
EB: well i suppose you don't know me yet.
EB: but you talked to me.
EB: in your future.
EB: i'm john btw.
EB: i know it sounds crazy, but it's the truth!
LE: "I find that rather hard to believe, considering this is the Omniverse of all places."
EB: i'm with you on the unbelievable thing.
EB: it happened to me before.
EB: when i played sburb, like you.
EB: but you have to believe me this time.
EB: i promise i'm not a troll.
LE: "Interesting."
LE: "You have already played SBURB?"
LE: "If that is the case, would you mind elucidating on your methods for success?  General tips and tricks, basic walkthroughs and the likes."
LE: "Apologies for the promptly asking such a selfish question despite having just met you, but preparation is important."
EB: i agree.
EB: and i double agree to help you guys too!
EB: sburb is a complicated game.
EB: probably more complicated than it should be.
EB: but before i forget it,
EB: you'll have to contact me in your future.
EB: and i, from my past, will answer you.
EB: so i'll know you guys exist and i can help you.
EB: can you do that?
EB: (of course you will, ugh!)
LE: "That sounds feasible."
LE: "If your time scenario is true, then I presume you will not recognize me in my future."
EB: that's right.
LE: "Despite the fact that the predestination paradox is confusing in its mere existence, as well as the fact that it hardly seems believable."
LE: "But then again, who am I to dictate what is or is not logical in regards to time travel or otherwise bending the laws of time?"
EB: if i know one thing about sburb.
EB: it's that the universe is made of paradoxes.
EB: i guess you'll get used to them.
EB: when i was in your situation, a group of trolls decided to troll us through time.
EB: karkat in particular was eager to do it backwards in time.
EB: it was confusing.
LE: "This Karkat fellow does not seem to be the brightest of individuals in that regard."
EB: hell no!
EB: he's my friend now.
EB: but i still think that was silly on his part.
LE: "Communication must have been impossible when one knows what the other has not yet spoken of.
LE: "Similar to this conversation, actually."
EB: it was confusing, yes.
EB: but i'm not going to do that dumb thing, and instead, i'll try to keep this as linear as i can.
EB: because i know that, the moment i break it, it'll become a paradoxical mess.
EB: so i think it's my responsibility to keep this the same way.
LE: "Indeed.  A wise decision."
LE: "Or rather, the only decision that is not particularly terrible."
EB: exactly.
EB: so, what you want to know about the game?  we didn't beat it, but i know enough to be helpful.
EB: i guess.
LE: "Yes.  Anything you can give me would be wonderful."
LE: "Anything high in detail could work, but simpler advice will also be helpful for those who can't slog through an entire hyperwebster like I can."
EB: well i'm not someone who can write a whole walkthrough describing every single detail.
EB: in fact, i forgot some of the details.
EB: but i'll do what i can!
EB: now that i remember, my friend did write a guide for the first part of the game.
EB: honestly, i have no idea where to look it up.
EB: but i'll try later!
EB: ok, you still haven't played the game yet?
EB: not even as a server?
LE: "That would be correct, yes."
EB: you told me earlier, but i wanted to make sure.
EB: ok, so, once you install it.
EB: you'll have to deploy some artefacts the game gives to you.
EB: they're used to alchemize a special item that the client will use to enter the medium.
EB: now how to alchemize... that's a little complicated.
EB: but it's a fun process too!
EB: you can use that system to alchemize a lot of cool stuff.
EB: like, combining your computer with your glasses
EB: to make a portable, hands free pc!
LE: "Interesting.  Perhaps I should examine my scientific artifacts as potential candidates for alchemization."
LE: "Please go on, if you will."
EB: ok... so...
EB: oh!
EB: one of the most important things to do before you enter the medium
EB: is to prototype your kernel sprite.
EB: you'll receive it from one of the default artefacts of the game.
EB: it's reaaaaally important that you mix it with some item from your room before alchemizing the pre-punched card.
EB: without that, the game won't work.
EB: so, don't forget to do it!
EB: i recommend the remainings of a dead familiar or pet.
EB: because that sprite will be your personal guide for the game.
LE: "Well, I certainly do not have any of those at the moment.  Something to keep in mind, mayhaps."
EB: something that, if alive, could talk to you.
EB: although if you mix the sprite with a pet it still can talk to you.
EB: so i'm not sure about what parameters the game uses to produce an useful sprite...
EB: i don't know everything, sorry!
LE: "The way you phrase this makes SBURB sound much more in-depth than what I have been told."
LE: "Which basically sums up to "The Sims" in real life."
LE: "Is there more than meets the eye to this game?"
EB: there's a lot of it.
EB: sburb will condemn your world by bringing the apocalypse.
EB: that's an actual mechanic of the game.
EB: so, it's important all your friends get into the medium before that happens.
EB: also, to beat the game.
EB: from what i know, you'll have to create an universe.
EB: we didn't get that far, and our session was doomed from the start, so i'm not the best person to talk about that part.
EB: the only things i know are that it involves frogs.
EB: and the space player.
LE: "Space player?  This is getting quite convoluted."
LE: "What on earth is a space player?"
LE: "I apologize, that pun was never intentional."
EB: hehe...
EB: ok, sburb works as a sort of rpg-esque game.
EB: it assigns each player a class and an aspect.
EB: the two most important being the space player and the time player.
EB: but the rest do their part on the game too.
EB: i don't know what your class or aspect is though...
EB: mine was the heir of breath!
LE: "These aspects and classes seem like intriguing concepts."
EB: they give you cool superpowers.
LE: "Should I grab a cape first?"
EB: some classes have their own capes incorporated.
EB: like the knight.
LE: "Hold on a second.  Do these aspects have symbols?"
EB: yes.
EB: you'll see it everywhere on your planet.
LE: "I remember seeing some symbols on the SBURB website amongst some clouds."
LE: "One of which looked like my rug."
LE: "I could potentially decipher these symbols for what they are at some point."
LE: "If I ever get the time to do so, that is."
EB: you mean the spirographs?
LE: "Not the spirograph, though it was quite mesmerizing."
LE: "I mean symbols atop a background that had specific colors amongst them.  The one that was identical to my rug was a gear with two shades of red for the color scheme, for example."
LE: "Those are the forms of symbols that I am referring to."
EB: ah, yes... ugh.
EB: you're right, those are the aspect symbols.
EB: the red gear is the time aspect.
LE: "So that is evidence toward me potentially being a time player."
LE: "Figures."
LE: "Then again, it could just be coincidence rapping on my doorway curtain.  Anything else?"
EB: time is a confusing aspect, i can understand if you don't like it.
EB: but it's also one of the coolest, in my opinion.
EB: also, one of the points of the game is to learn to be your aspect, so if you're really the time player.
EB: then i'm sure it will grow on you!
EB: ok changing topics...
EB: anything else? there's a lot to talk about.
EB: but i don't want to pressure things.
EB: i'm sure we'll have plenty of other times to talk.
EB: i think you should get your client into the game before is too late.
LE: "Probably, yes.  T'was a pleasure to banter with you, John.  Ta ta."
LE: *bows formally on the way out the door
EB: same here!
EB: bye!


-- ectoBiologist [EB] ceased pestering literaryEnthusiast [LE] at [xx:xx] --


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Pesterlogs: OSBURB - by First Guardian - 05-01-2016, 02:38 AM

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