07-16-2016, 06:04 PM
Flame Charges - 600 OM
Proficiencies required: Area Attack Proficiency, Ranged Attack Proficiency, Debuff Proficiency
The Flame Charges take the appearance of a round metal disc, with a glowing orange center, and four sharp "claws" at the bottom. Mick can carry up to 5 of these at a time.
The attack -
Mick draws a Flame Charge and throws it like a frisbee, with a maximum range of about 15 feet. It latches onto the ground with the "claws," the glowing orange center starts blinking, and within 3 seconds, it explodes. It deals moderate damage, and any living things caught in the blast radius will be effected with minor burns. The blast radius is about 1 and a half yards.
Alternatively, Mick can also plant these weapons on walls and arm them. The detonation time increases to 10 seconds, however if Mick is still in the blast radius, there will be a problem. If one explodes, it'll trigger the rest of them within the blast radius. The blast radius is reduced to 1 meter, however. The wall-bomb explosion will blast through some materials dependent on Mick's ATK stat.
5 ATK: (baseline ATK power, being I have 5 ATK as it is now.) Concrete and anything weaker.
6 ATK: Weaker metals. Not talking "destroying solid steel" here, I'm just talking things like, bronze, copper, crude iron...And anything weaker, of course.
8 ATK: Moderate resistance materials and anything weaker. You can decide what that means in terms of 'moderate resistance.'
10 ATK: Highly resilient materials, and of course, anything weaker. Again, you can decide what 'highly resilient' means. I'll be god-awful OP at this point, but that's besides the point.
Proficiencies required: Area Attack Proficiency, Ranged Attack Proficiency, Debuff Proficiency
The Flame Charges take the appearance of a round metal disc, with a glowing orange center, and four sharp "claws" at the bottom. Mick can carry up to 5 of these at a time.
The attack -
Mick draws a Flame Charge and throws it like a frisbee, with a maximum range of about 15 feet. It latches onto the ground with the "claws," the glowing orange center starts blinking, and within 3 seconds, it explodes. It deals moderate damage, and any living things caught in the blast radius will be effected with minor burns. The blast radius is about 1 and a half yards.
Alternatively, Mick can also plant these weapons on walls and arm them. The detonation time increases to 10 seconds, however if Mick is still in the blast radius, there will be a problem. If one explodes, it'll trigger the rest of them within the blast radius. The blast radius is reduced to 1 meter, however. The wall-bomb explosion will blast through some materials dependent on Mick's ATK stat.
5 ATK: (baseline ATK power, being I have 5 ATK as it is now.) Concrete and anything weaker.
6 ATK: Weaker metals. Not talking "destroying solid steel" here, I'm just talking things like, bronze, copper, crude iron...And anything weaker, of course.
8 ATK: Moderate resistance materials and anything weaker. You can decide what that means in terms of 'moderate resistance.'
10 ATK: Highly resilient materials, and of course, anything weaker. Again, you can decide what 'highly resilient' means. I'll be god-awful OP at this point, but that's besides the point.

