07-12-2016, 06:35 AM
(07-12-2016, 06:30 AM)Carmelita Wrote: PRM-001 (Lvl1 Assist, Area Shield, Debuff) (2700[1000+1000+400+300])
Attack: 0
Defence: 5
Speed: 0
Technique: 0
Police Riot Mech 001 is the first support mech of New Interpol’s armoured fleet. PRM-001 has no weapons attachments, but is a ten ton armoured walker with a large flat energy riot shield it can project in front of it. It is piloted by [spoiler]the joint efforts of Chip and the AI AL3X.[/spoiler]PRM-001 consists of the cockpit, two articulated legs and the riot shield module deployed from the base of the cockpit. The colour scheme is black and gold with blue and red flashing lights.
PRM-001 is integrated into a quantum signal teleportation system from New Interpol, and can therefore be summoned by Carmelita. The quantum signal teleportation system is unstable but functional, allowing the Assist to be present for as long as Carmelita’s quantum beacon keeps its charge.
PRM-001 Riot Shield (Move, Area Shield, Debuff)
PRM-001 plants its feet and projects a 5m wide and 3m tall shield directly in front of it. This shield takes the form of a translucent blue plane of crackling energy, which is maintained by a large foot wide dish that is extended from a protective compartment below the PRM-001’s cockpit. This shield will ignore physical objects in its way when deploying, anchoring them to the shield or lightly forcing them out of the way.
PRM-001 cannot move when the Riot Shield is activated. The shield takes one second to put up and ten seconds to take down, and during this time PRM-001’s Riot Shield Module is vulnerable to being destroyed. During operation, the Riot Shield Module is protected by an extended covering, but during the reconfiguration this covering has to be removed and folded as the module deploys or undeploys.
The PRM-001 Riot Shield is a one way permeable barrier, allowing movement away from PRM-001 but not towards him. Any physical object with less momentum than a train striking the barrier is rebounded with a burst of electricity that, for an ordinary secondary, would cause a second of disorientation.
Energy attacks will pass through the barrier in both directions, but will be reduced in efficacy unless they are electrical in nature. Attacks that bypass physical barriers are unaffected unless they rely on sight, in which case they will require additional effort on the part of the user.
If the Riot Shield Module is destroyed, PRM-001 cannot use the Riot Shield. If PRM-001 leaves the area due to the quantum signal teleportation system timing out, the Riot Shield ceases to function as soon as PRM-001 disappears.
Assists can't have more than half their stat points spent on one move. Also, Assists draw their Proficiencies from those that your character has purchased, like moves. You don't have to buy them separately for your assist.
I'll leave the rest to someone qualified to read over and approve moves
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