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Desco
#2
Everything looks good here. Fire is fine at 300. Might I make a suggestion, however?

As Yogsothoth is physically disparate from Desco's main body, I would suggest making it a move that utilises Remote Control. Malleability and Hive Mind are mainly for those characters who can mold their own body, and separate it up, as you noted. For a remotely-controllable weapon or entity, you don't need to have malleability or hive mind. I think it would therefore make more sense to ditch those two powers and pick up Remote-Control proficiency instead. This would also make sense as Yogsothoth can be summoned and dismissed, unlike a normal body part.

The existing name and description is fine. Just to clarify, Yogsothoth can use his tentacles to slap/hit and bite? He can also stretch to hit/bite? After some thought, I'd price that at 900.

I thought about adding in Area Shield as well, but since Yogsothoth is effectively an extra body part that can be damaged and doesn't really 'block' anything for Desco, I don't think it's really required. I also considered Ranged Materialize unless Yogsothoth is materialized purely next to Desco, but you already have that so that's fine. You can actually add, if you want, that due to that it can be summoned at any range within reason, within line of sight.

I do have one caveat, which is that Desco will be unable to see in any direction except in front of her unless Enhanced Senses is purchased. It might be the case that you don't use the full functionality, but it's one of those things (I actually have this for Samus but only use it for seeing forward through things, 'cause it wouldn't jive with the character to see backwards through her head).

How's all that?
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!


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