11-18-2017, 07:07 PM
(10-25-2017, 09:53 AM)Jade Harley Wrote:(10-21-2017, 07:26 PM)The Vision Wrote: @Jade Harley:
(10-21-2017, 12:23 AM)Jade Harley Wrote:(10-04-2017, 08:19 PM)Jade Harley Wrote: Bodily Integration (requires Ranged Proficiency, Debuff Proficiency, Phasing) – 300 OM
This gruesome move may be carried out on a single opponent within 20 ft of Jade. To perform this attack, Jade stands still and turns her full attention on an approaching attacker, both hands held loosely at her sides with the palms facing upward— she holds this position for 10 seconds. When those 10 seconds are up, Jade will abruptly raise one hand and then gesture sharply downward, sort of like dribbling a basketball. The ground directly beneath her attacker, no matter how close they are to Jade, becomes incorporeal for up to 3 seconds. In those 3 seconds, Jade’s opponent will fall through the floor and the ground will reform around them, effectively removing access to whatever is encased within the floor. It also cuts off the link between her opponent’s brain and whatever body parts have fallen through, something which triggers extreme pain and the confusing fear over essentially being brutally bisected, but not having died instantly. Jade can only maintain this for up to 15 seconds dependent upon her target's DEF and TEC or if she is interrupted/attacked during this time, after which her opponent is released and reappears with their feet on the ground, ostensibly unharmed but very much in shock.
As it takes an enormous amount of concentration for Jade to carry this out, she can do nothing else while her opponent is trapped, leaving her open to attack. It also takes a lot of effort on Jade's part, making her fatigued and slow to react for up to five minutes afterward. Other characters or allies of Jade can inflict damage that remains after the move's effect has ended. She would likely only execute this attack when under extreme duress. Flying or otherwise airborne opponents are immune, but those who are in trees or standing atop rocks can still be targeted and integrated with whatever they are in contact with.
Bump! :-)
Maybe say "Flying or otherwise airborne opponents", since I can see someone jumping really high for three seconds. Also, can a victim of this gruesome move be attacked by others while trapped in a surface? If so, do they retain that damage post-Integration?
Edited again!
Bump!
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