05-03-2016, 11:47 AM
My failure to locate the landing zone is most unfortunate. I do not know what these 'Siege Breakers' are, but they could very well complicate our designs for this world. This kind of performance is unacceptable. I will have to hone my skills in tracing Terran communications so that I may obtain more vital information and less of....whatever that nonsense was.
In the mean time, we must act decisively before the Terrans commence with their operation. This entrenched settlement does not seem to pose much of a threat at the moment. But if its walls end up being reinforced with superior units, it will become a serious thorn at our side. No, the town must be destroyed before the Terrans can get such an opportunity.
I will send the bulk of my forces to accomplish this task swiftly and without delay. We will exploit their general lack of air units and long-ranged artillery by deploying Guardians to destroy the 'Sloths' and missile turrets as well as soften their walls. As a precaution, they will be watched over by a pack of Mutalisks with an Overlord or two in case their space forces attempts to intervene. After a few acidic barrages, we will use a small number of Zerglings, along with the Guardians and Overlords, to clear the mine fields they have laid down. Finally, under the cover of Dark Swarms provided by Defilers, we will bring our ground forces — Ultralisks and Zerglings, backed up by Hydralisks — to bear and punch through the barriers, laying waste to everyone and everything behind them.
While this operation is underway, we must remain vigilant of any assaults coming from the Terran military base. Ceasing the useless piecemeal attacks of our Zerglings, we will use a task force of Hydralisks and Lurkers, backed up by a couple of Defilers, some Zerglings and Scourges, to watch out for incoming attacks. Should the Terrans attempt anything while the main force is preoccupied, they will execute hit-and-run attacks. Any kills will be targets of opportunity; their main objective will be to delay the Terrans for as long as possible in order to give our main force time to complete their task and return. Emphasis will be placed on defending choke points and high ground with Lurkers; Defilers will consume Zerglings as necessary to fuel their Dark Swarms and Plagues. Scourges will ward off any aerial targets.
Lastly, as unlikely of a scenario as it may be, we must plan for the possibility of Terran infiltrations behind our lines. The Overlords will set up a parameter around our holdings, keeping an eye for any invaders. In addition, what spare Drones we have will be used to create Spore and Sunken Colonies to shore up our own defences around our hive clusters, as well as near the entrance(s) facing the Terran military base should matters go unexpectedly awry.
The time has come to unleash the full might of the Swarm. Let no Terrans stand in our way.
In the mean time, we must act decisively before the Terrans commence with their operation. This entrenched settlement does not seem to pose much of a threat at the moment. But if its walls end up being reinforced with superior units, it will become a serious thorn at our side. No, the town must be destroyed before the Terrans can get such an opportunity.
I will send the bulk of my forces to accomplish this task swiftly and without delay. We will exploit their general lack of air units and long-ranged artillery by deploying Guardians to destroy the 'Sloths' and missile turrets as well as soften their walls. As a precaution, they will be watched over by a pack of Mutalisks with an Overlord or two in case their space forces attempts to intervene. After a few acidic barrages, we will use a small number of Zerglings, along with the Guardians and Overlords, to clear the mine fields they have laid down. Finally, under the cover of Dark Swarms provided by Defilers, we will bring our ground forces — Ultralisks and Zerglings, backed up by Hydralisks — to bear and punch through the barriers, laying waste to everyone and everything behind them.
While this operation is underway, we must remain vigilant of any assaults coming from the Terran military base. Ceasing the useless piecemeal attacks of our Zerglings, we will use a task force of Hydralisks and Lurkers, backed up by a couple of Defilers, some Zerglings and Scourges, to watch out for incoming attacks. Should the Terrans attempt anything while the main force is preoccupied, they will execute hit-and-run attacks. Any kills will be targets of opportunity; their main objective will be to delay the Terrans for as long as possible in order to give our main force time to complete their task and return. Emphasis will be placed on defending choke points and high ground with Lurkers; Defilers will consume Zerglings as necessary to fuel their Dark Swarms and Plagues. Scourges will ward off any aerial targets.
Lastly, as unlikely of a scenario as it may be, we must plan for the possibility of Terran infiltrations behind our lines. The Overlords will set up a parameter around our holdings, keeping an eye for any invaders. In addition, what spare Drones we have will be used to create Spore and Sunken Colonies to shore up our own defences around our hive clusters, as well as near the entrance(s) facing the Terran military base should matters go unexpectedly awry.
The time has come to unleash the full might of the Swarm. Let no Terrans stand in our way.

![[Image: LsiSHXa.png]](http://i.imgur.com/LsiSHXa.png)