05-03-2016, 09:50 AM
Move: Yojimbo Style: Sakura Showdown
Requires [Physical Strength, Burst Movement]
Hiro sheathes his katana and activates the repair function. He must stand in place and study his opponent for at least three seconds, analyzing them for a hole in their defense. Then, he dashes forward using Burst Movement, drawing his katana while it is still coated in molten glass and slicing his target in one clean motion, creating a spray of red hot particles that hit the target afterwards, and only the target. This causes damage in addition to the sword strike. Using this move tires him out significantly and puts a diagnostic cycle on his sheath, disallowing repair and reforging of his blade for thirty seconds. An opponent with SPD and TEC matching or higher than Hiro's can avoid/parry the initial strike, but not the follow up splatter.
Requires [Physical Strength, Burst Movement]
Hiro sheathes his katana and activates the repair function. He must stand in place and study his opponent for at least three seconds, analyzing them for a hole in their defense. Then, he dashes forward using Burst Movement, drawing his katana while it is still coated in molten glass and slicing his target in one clean motion, creating a spray of red hot particles that hit the target afterwards, and only the target. This causes damage in addition to the sword strike. Using this move tires him out significantly and puts a diagnostic cycle on his sheath, disallowing repair and reforging of his blade for thirty seconds. An opponent with SPD and TEC matching or higher than Hiro's can avoid/parry the initial strike, but not the follow up splatter.
