05-02-2016, 07:51 PM
1. Teal (#008080)
2. Male
3. Your name is AHMAD. You like the idea of MAGIC, the real kind with wands and staves, not the FAKE slight of hand stuff, but SUCK really bad at it. You work at an APOTHECARY in DALARAN, and you've managed to convince your BOSS, an elderly wizard, to give you a few magic lessons. When you're BORED, which is a lot of the time, you like to either read SHITTY FANFICTION, or play time wasting MOBILE GAMES, or alternatively some higher quality vidya on the LAPTOP you had smuggled from Crouscant. You just really like VIDEO GAMES, come to think of it. You've tried your hand at DRAWING before, but you weren't MOTIVATED enough to improve your mediocre skills.
4. Personality: By no means is he a social butterfly, but he's not about to ignore someone who's clearly making an effort to get to know him. If his first impression of you isn't a disaster, he probably thinks of you as a friend already. When it comes to groups of people, he's more prone to observe or provide a supporting role than assume a position of leadership. This doesn't stop him from getting very irritated by orders from anyone he fails to see as a superior. Is usually not difficult to work with but hates entitled pricks with a passion.
Appearance: Ahmad's got messy, jet black hair, and extremely dark brown eyes that can be seen behind his wire frame prescription glasses. He wears a blue shirt, and light brown pants.
Habits: Ahmad loves relaxing and not doing much if he doesn't absolutely have to. He will zone out for dozens of minutes at a time, doing absolutely nothing aside from thinking and daydreaming. He will take his sweet time getting tasks that don't have strict deadlines done. Unless it's as a favor for a friend or he would otherwise inconvenience others, then its just basic human decency to do his part in a timely fashion.
5. Land of Decrees and Winter. (LODAW)
While it was a land characterized by its treacherous terrain, harsh weather, and cruel predators, it was the only land its people had. So they learned the way of the land, tried different approaches and little by little, discovered what would protect them, what would keep them safe. Strict rules were made, adherence to them mandatory. Whoever went against their decrees was shunned, left to fend for themselves against the terrible cold, and the terrible solitude. The creatures were every but as merciless as the land they found themselves in, but their caution was not unwarranted, and it allowed them to carve out a place for themselves to thrive for long generations. Recently, however, the cold only worsened and did not relent to the warmth of other seasons. What was a chilling breeze in times long past was now a howling blizzard, unrelenting. They cling to their keeps and hope beyond hope for the storms to end, yet refuse to change their ways, refuse to adapt. Blindly trusting their infallible laws, while ignoring the very principle behind their creation. The hero's quest is to force the consorts to face the reality they are living, and convince them to investigate the unprecedented change to their land, or to set out on his own and stop the storms one way or the other.
2. Male
3. Your name is AHMAD. You like the idea of MAGIC, the real kind with wands and staves, not the FAKE slight of hand stuff, but SUCK really bad at it. You work at an APOTHECARY in DALARAN, and you've managed to convince your BOSS, an elderly wizard, to give you a few magic lessons. When you're BORED, which is a lot of the time, you like to either read SHITTY FANFICTION, or play time wasting MOBILE GAMES, or alternatively some higher quality vidya on the LAPTOP you had smuggled from Crouscant. You just really like VIDEO GAMES, come to think of it. You've tried your hand at DRAWING before, but you weren't MOTIVATED enough to improve your mediocre skills.
4. Personality: By no means is he a social butterfly, but he's not about to ignore someone who's clearly making an effort to get to know him. If his first impression of you isn't a disaster, he probably thinks of you as a friend already. When it comes to groups of people, he's more prone to observe or provide a supporting role than assume a position of leadership. This doesn't stop him from getting very irritated by orders from anyone he fails to see as a superior. Is usually not difficult to work with but hates entitled pricks with a passion.
Appearance: Ahmad's got messy, jet black hair, and extremely dark brown eyes that can be seen behind his wire frame prescription glasses. He wears a blue shirt, and light brown pants.
Habits: Ahmad loves relaxing and not doing much if he doesn't absolutely have to. He will zone out for dozens of minutes at a time, doing absolutely nothing aside from thinking and daydreaming. He will take his sweet time getting tasks that don't have strict deadlines done. Unless it's as a favor for a friend or he would otherwise inconvenience others, then its just basic human decency to do his part in a timely fashion.
5. Land of Decrees and Winter. (LODAW)
While it was a land characterized by its treacherous terrain, harsh weather, and cruel predators, it was the only land its people had. So they learned the way of the land, tried different approaches and little by little, discovered what would protect them, what would keep them safe. Strict rules were made, adherence to them mandatory. Whoever went against their decrees was shunned, left to fend for themselves against the terrible cold, and the terrible solitude. The creatures were every but as merciless as the land they found themselves in, but their caution was not unwarranted, and it allowed them to carve out a place for themselves to thrive for long generations. Recently, however, the cold only worsened and did not relent to the warmth of other seasons. What was a chilling breeze in times long past was now a howling blizzard, unrelenting. They cling to their keeps and hope beyond hope for the storms to end, yet refuse to change their ways, refuse to adapt. Blindly trusting their infallible laws, while ignoring the very principle behind their creation. The hero's quest is to force the consorts to face the reality they are living, and convince them to investigate the unprecedented change to their land, or to set out on his own and stop the storms one way or the other.

