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Azure William Drake [Switching]
#5
Demonic Sword Shard (1200 OM):
Requires Phys. Prof. and Ranged Prof.

The shard is taken from Ryker’s blade. During the final battle the Demonic blade absorbed the enchantments of the Drake family heirloom and gained its abilities. The Shard is now a magical shifting weapon. It has several different forms. Its origin form is the blade as shard from the original weapon. Azure can use the shard as a normal blade or choose to ‘charge’ it with energy, causing the blade to glow with heat, without it becoming malleable. The heat increase s cutting power and causes slight burns around the wound. The Shard is the only form that can be charged. The shard is shaped in such a way that a curved spike acts as a hand guard. The ‘handle’ is a piece of metal from the full sword that is covered by cloth. ln this form it is 5 feet long in total length and 6 inches long. From the top of the hilt to the furthest point is about 4.5 feet, and the ‘hand guard’ takes up the other 6 inches. The next is a ‘rope dart’ with a sturdy but thin chain that is about 15 feet long, Azure can swing the rope dart at speeds that enable it to chop through a tree, but when thrown in a straight line the rope dart moves as fast as a bullet. The dart part is actualy something like a butterfly sword connected to a small secondary wooden hilt by the chain. The butterfly sword part is a 12” long and 6” long. The thick balde is ment as a slashing weapon and causes deep lacerations at max. The next form is a 6 foot long bardiche, a type of polearm with a thick curved blade that has space behind it located in the middle for extra grip. The blade is a thick half moon shape that comes to point at the top. The shape of the blade enables slashing and stabbing. Transformation time between forms are about 3 seconds while charges time is 5 seconds. The transformations and charging require very little concentration and happen fluidly in battle. The charging drains his Aura greatly.

Ignīs pila(300 OM):
Requires Ranged Prof.

Azure’s most signature spell. He holds his hand out, says the name of the spell, and launches a ball of fire in a straight that is about 2 feet in diameter. The ball moves at about 200mph. In order to fire again Azure must say the name of the spell again. He aims by facing his palm at his opponent. The ball detonates on impact but the flames dissipate right afterwards. This is purely cosmetic. The impact is purely blunt force and at a maximum leaves first to second degree burns. This puts very little strain on the caster and does a small amount of drain from the Aura.


Nerffed Ignīs pila, took out the energy wave for Demon shard, and I combined Shard and Heirloom. Also some fodder things, and the possibility of taking out the daggers.

Flavor: Azure, like most inhabitants of his home universe, has a field of energy that surrounds him, this is called an Aura. Each Aura is unique to each person, even identical twins would have different Auras. Azure's looks like a red cloud that surrounds his body, and when he uses his auric powers the immediate vicinity smells strongly of burnt cinnamon. Auras are a blessing and a curse, they last people bend the world around them and use arcane arts, but at the price of fatuigue or a literal burn out if they use too much.

Fodder: Bond of Dragons: A unique ability in Azure's home world, he can 'hear' and commune with all dragons. This is unique because in his home universe, only the rider, or bonded human, can understand their dragon.


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Azure William Drake [Switching] - by Small Knife - 04-26-2016, 03:18 PM

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