07-01-2016, 02:25 PM
(06-29-2016, 11:20 PM)Demetri Malius Wrote: Pulse- yeah, he just needs one free hand to do it, but its best the more static he is, as movement and attacks will easily be thrown off balance with pulse.
Shock- gonna rewrite with all info
Cybernetic shock(600 debuff)- Demetri can add an electric shock to his chains that can stun an opponent. This is best used when he has either successfully wrapped his chains around an enemy, or if an enemy has managed to grab one of his chains. It takes about a second to charge and stuns the opponent for a second after, however, this move damages the chains, forcing them to retract for repairs and release an enemy,or if an enemy releases it after being jolted. Demetri can choose instead to hold the shock if he wishes, but it costs quite a bit of energy to do, and forces him to remain stationary. The charge can last up to ten seconds, but the large drain in energy will destroy the chains after the ten seconds(meaning a full 10 second recharge on chain abilities), leave Demetri winded, and even cause of bit of backlash damage from the electricity being discharged. Using it this way stuill causes only a single second stun, as it has only changed the amount of damage they have recieved.
chainsaw, im gonna go with two and a half feet
All approved!
Daniel Wrote:gonna milk the shit out of those milkies
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Alex Wrote:clowns don't have marriage rights

