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Omni-Zerg quest.
#15
>forget the overmind, we need cash. Harvest some minerals.
You focus on mineral production first, building up a decent amount of cash while creating more drones while you're at it. you think it's up to... three dozen? At least?
Still, after thirty minutes, you have a respectable amount of minerals.
[Image: latest?cb=20100827104530]


>I feel like we need more dakka. We will now make more dakka.
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it occurs to you that right now your hive cluster is as vulnerable as a... Well, a blind, giant worm sitting in a cave.
you immediately send orders to create zerglings, and, realizing that while zerglings are perfectly choppy, they won't really suffice for Dakka. Immediately, you begin work on a hydralisk den, realizing they're the closest thing to dakka you can easily access right now.
Several dozen hydralisks easily sprout from your hive cluster, though you end up building a second hatchery to facilitate this.
You consider yourself well-defended, though this has eaten into your mineral surplus.


>Send all Overlords out to scout the surrounding area. Do not engage, repeat, do NOT engage hostiles. Instead, poop Zerg creep on them so our future Zerglings can run around on top of them faster.
>Heedlessly charge off into unknown darkness and/or territory to explore. Make map of findings. Affirm that nothing could possibly go wrong.
both of these ideas creep into your head. while you admit it puts your vulnerable overlords and fledgling army at risk, you decide to send both out.
You send both out, boredom creeping into your mind as you wait to see what they might discover...

>Conceive of a new system of governing for the Zerg race in which the Overmind is chosen by consensus of the drones, hydralisks, and other members of the hive, convince said underlings to choose myself, and thereby overthrow the current government for my own iron-fisted rule in which nothing will change except I'LL be the boss.

You Daydream about a society where the zerg are a democratic race, just like the terrans of old! Images of hydralisks on pedestals, votes made on purple, slimy paper, and debating down the overmind's "no killing the overmind" policy.
Just as you successfully win the point that "Okay, maybe we SHOULD give the mutalisks a bit more protective carapace", to the clapping... well, the cheering of thousand of zerg below you, with or without arms... 

you realize important information is passing by your several dozen pairs of eyes:


Immediately, you find a pair of mineral clusters to your west. You also find what looks like an impractically large metal box, the size of a siege tank, sitting in the wilderness.
The local fauna of this planet is noticeable, and the area is fairly temperate. a few roads immediately make you realize that there's a local terran presence here.

[Image: latest?cb=20100809005558]
to the west, however, one of your zerglings only barely dodges into the bushes, about a kilometer away from your hive clusters position, as a terran jeep drives past, rushing down the road. It appears the terrans are far closer than you might like.

sadly, despite putting quite a bit of effort into it, not one of them comes close enough to appropriately poop creep onto the jeep. The loss of potential comedy for your childish, childish mind brings you close to depression.

This whole "hivemind" thing is getting difficult to keep track of, you realize, and it's likely to just get harder from here. You begin thinking of a way to track everything. perhaps on some mental notepad of sorts...


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Omni-Zerg quest. - by Weiss Deathwind - 04-15-2016, 05:58 AM

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