04-11-2016, 08:42 PM
Mako Shield (T1 Defensive Super – 600) Requires Area Shield Proficiency
Zack summons an aura of Mako energy, then hardens it around himself. This forms a temporary, crystalline-like light blue, transparent coat over his body. An attack with sufficient strength (T1 Super) will cause it to shatter like glass and dissipate into nothingness, and allow Zack to immediately continue fighting. Anything stronger will shatter the shield in the same way, but Zack would still take the additional damage. Creating the shield requires complete focus from Zack, preventing him from doing anything else while it is active. It is also taxing on his own energy, making it best utilized as a quick way to block powerful attacks.
Ultima Materia (T2 Offensive Super – 800) Requires Ranged Proficiency, Area Attack, Ranged Materialize
Zack holds a green, fist sized orb in one hand and channels his own energy into it. Over the next three seconds, the green Materia becomes a bright white, and emits a high pitched screeching noise. Zack then holds the Materia in the direction of his target, and it launches five light green sparks. Upon launching them, the Materia immediately reverts to its normal green color. On impact with the target, the sparks explode into a massive burst of pure green energy, covering a 15x15 foot area and utterly consuming everything inside the blast radius. The resulting explosion of energy lasts for approximately five seconds, after which it fades away into nothingness, leaving only the damage in its wake.
Wall Materia (T2 Defensive Super – 800) Requires Area Shield Proficiency, Ranged Materialize Proficiency
A fist sized, green orb that Zack carries on him. When he holds it out and summons the power contained within it, it forms a large, translucent wall capable of blocking many attacks. The wall is flat, and is seven feet tall and ten feet wide, and transparent with a green tint, so he can see through it. It only appears in the direction that Zack summons it in. It takes an immense amount of his own strength to summon the magical wall, meaning he must focus on it entirely and cannot sustain it indefinitely.
Zack summons an aura of Mako energy, then hardens it around himself. This forms a temporary, crystalline-like light blue, transparent coat over his body. An attack with sufficient strength (T1 Super) will cause it to shatter like glass and dissipate into nothingness, and allow Zack to immediately continue fighting. Anything stronger will shatter the shield in the same way, but Zack would still take the additional damage. Creating the shield requires complete focus from Zack, preventing him from doing anything else while it is active. It is also taxing on his own energy, making it best utilized as a quick way to block powerful attacks.
Ultima Materia (T2 Offensive Super – 800) Requires Ranged Proficiency, Area Attack, Ranged Materialize
Zack holds a green, fist sized orb in one hand and channels his own energy into it. Over the next three seconds, the green Materia becomes a bright white, and emits a high pitched screeching noise. Zack then holds the Materia in the direction of his target, and it launches five light green sparks. Upon launching them, the Materia immediately reverts to its normal green color. On impact with the target, the sparks explode into a massive burst of pure green energy, covering a 15x15 foot area and utterly consuming everything inside the blast radius. The resulting explosion of energy lasts for approximately five seconds, after which it fades away into nothingness, leaving only the damage in its wake.
Wall Materia (T2 Defensive Super – 800) Requires Area Shield Proficiency, Ranged Materialize Proficiency
A fist sized, green orb that Zack carries on him. When he holds it out and summons the power contained within it, it forms a large, translucent wall capable of blocking many attacks. The wall is flat, and is seven feet tall and ten feet wide, and transparent with a green tint, so he can see through it. It only appears in the direction that Zack summons it in. It takes an immense amount of his own strength to summon the magical wall, meaning he must focus on it entirely and cannot sustain it indefinitely.
