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Aadibah
#6
Dingo Squad of Carrefore (Secondary NPC Submission)

Note - Approved by Alex

Dingo Squad is the main Sandtrooper squad currently stationed at Carrefore. There are other squads stationed there as well, but Dingo has been there the longest and they are the most experienced Imperial force deployed in the region as well as the most trusted by the locals.
Among the rest of the white armored, faceless battalions of Stormtroopers, the soldiers at Carrefore are significantly more characterized. Most have lost at least one piece of armor, and their black jump suits and white plates are stained and dirty. For pieces of missing armor, plates or iron or steel are strapped on instead. Their weapons are also more varied, blasters having long since fallen into disrepair. Melee and projectile weapons now make up a good section of their arsenal.
Dingo Squad’s combat behavior involves heavily taking advantage of the surrounding desert terrain. They know the lay of the land around Carrefore, and more often than not will opt to employ guerilla warfare by popping in and out of the dunes and brush, raiding an enemy, and then sinking back into the sand when it feels like the fight isn’t going their way. When the situation calls for it, however, they are perfectly ready to call upon the aid of the rest of the imperial garrison in a large pitched battle. Even here, the team is able to coordinate with each other and other troopers in order to effectively take advantage of the terrain and elements to eliminate threats to Carrefore.

Gary (GR-3851) – The leader of Dingo squad. Brunt, brutally honest, loud and in your face both in social and combat contexts. He is an experienced and wise tactician, knowing each member of his squad personally with all of their strengths and weaknesses, including his own. While at first only concerned about his paycheck (being a volunteer trooper), Gary has grown to become extremely protective of the town and its people.
Gary wields the standard issue E-11 blaster rifle, his sidearm being a Colt-1911. His melee weapon is a military trowel.
Gary is around six feet tall, with a face and body type akin to Batman in the one special where he beat Superman.

Shana (IT-7036) – Dingo squad’s marksman. Extremely skilled with most long ranged firearms and blasters, and is even a little handy with more primitive weapons like bows and slings. While quiet and reserved on the surface, opting to follow Gary’s orders more often than questioning them, Shana retains a dry sense of humor and cocky attitude with her skill. She’s usually making witty and sarcastic remarks under her breath.
Shana’s main rifle is a DLT-19 heavy blaster with scope and bipod attachments. Her secondary is used just as often, being a Mandalorian assault rifle. Her melee weapon is a steel kukri knife, as well as a bone boomerang.
Shana is around five and a half feet tall, with a more slender figure. Her face and body are reminiscent of Tracer from Overwatch.

Tony (YB-5533) – Dingo squad’s demolitions and explosives expert, his personality reflects his preferred style of dealing with enemies: Blow up everything. Loud and rambunctious, he can usually be found at Rick’s Café Amercain both keeping watch and having more than a few drinks himself. Tony also holds a softer spot for children and younger kids, often paying visits to families to say hi and watch their kids while the adults work. He will also reprimand anyone who uses foul language around children and often prescribes the death penalty for those who intentionally harm them.
Tony has two primaries, his Z50 grenade launcher and his MP5 submachine gun. He also has an RPS-6 rocket launcher, RPG-7, and M41 SPNKR, with several rounds for each. He also has a belt of grenades with various functions, from EMP, to frag, to flashbang, as well as timed and triggered explosives he can put in his rucksack. Most of the time Tony will only carry on him his Z50, MP5, and combat knife, but for larger engagements will load himself with explosives as well as arm others with his own weapons. Tony is also one of the few troopers that still has a full suit of armor, most theorizing that in combat no one wants to shoot him for fear of being caught in the blast radius.
Tony is around six foot-five and a half feet tall and his appearance is similar to Dwayne the Rock Johnson.

Rose (HG-8790) – Having damaged her vocal cords in a fire back in Coruscant, Rose was forced to communicate in sign language. Naturally, being significantly less useful on the battlefield in the eyes of the Empire, she was shipped off to Carrefore, the higher ups not wanting to cause an uproar amongst the ranks by getting rid of someone who was seen as a war hero but also not wanting to deal with a disabled soldier. Here, her skill as a technical genius with computers, programming, and electronic hardware found difficulty in flourishing. However her uncanny ability to almost instantaneously decode and understand most spoken and unspoken languages, as well as decode communication encryptions faster than any other stationed trooper, earned her a spot on Gary’s squad. Despite her lack of speaking ability, Rose is incredibly friendly and even a bit of a social butterfly, seeking to make friends quickly with newcomers and more often than not suggesting peaceful solutions to enemy engagements.
Rose’s arsenal only consists of the same standard issue blaster as Gary, her sidearm being a simple blaster pistol of unknown make and model, her melee weapon uncharacteristically a steel one-handed war hammer. While not so heavily armed, and not nearly as skilled in combat or hand-to-hand melee as the other members, Rose has shown her proficiency in psychology. She has been able to consistently predict enemy movements and plans simply through reasonable deduction, thanks to her understanding of communication and language giving her insight into the human (and even non-human) psyche. Rose also carries on her a long range radio-pack.
Rose is somewhere around four and a half feet tall, her appearance and stature similar to Neapolitan from RWBY, except with green eyes instead of a pink eye and chocolate brown eye.

Kurt (BK-3333) – A mountain of a man, Kirk contrasts his incredible size and lack of technical knowledge with his philosophical and gentle nature. Not much is known about his past, being the most recent addition, other than that he was shipped to Carrefore after “something big” happened. Kurt is never afraid to speak his mind, often clashing with Gary with the direction the squad should go. As such he acts as an unofficial second-in-command to the squad. Kurt also doubles a field medic and surgeon, with a surprisingly thorough education in medicine and apparently extensive experience in first aid.
Kurt has a full suit of extremely durable armor, being able to wade through a hail of gun and blaster fire without a scratch, and has even survived explosions from grenades, small missiles, and mines. In combat he will arm himself with one of his only three weapons: a Z-6 rotary blaster cannon, an M247H heavy machine gun, or an XM214 minigun.
Kurt is over seven feet tall, with an appearance likened to Andre the Giant.

All troopers are physically fit, with their hair either cut incredibly short or shaved off completely, so much so that color cannot be discerned.

I was hoping to use this squad in the Starpiece quest that came up in the Endless Dunes. They would only help Aadibah fight other NPCs, and I do have a motivation planned out to explain why they are looking for the Starpiece with Aadibah. I do not plan to use these against another PC.
Such terror you are facing
Isn't it wonderful?


Messages In This Thread
Aadibah - by Aadibah - 12-05-2015, 10:01 AM
RE: NPC One Stop Shop - by Aadibah - 04-07-2016, 12:01 PM

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