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Official Move Approval III
(03-20-2016, 08:13 PM)Strazio Rockwell Wrote:
(03-20-2016, 12:26 AM)The Humble Sage Wrote: Perturbing Strike (300 OM, Debuff and Physical requirements)


The sage swiftly strikes a foe on the side of the head, aiming for the temple. (most likely with his dueling cane.) The target is briefly stunned, for basically a quarter second, and then there is a ringing that persists for approximately a minute and a half. The person struck will be able to function for the most part without effect, however they will have difficulty focusing intently on anything that requires concentrated effort. Those who are particularly resilient will likely be unaffected, (def 4 or above would completely ignore I'd say.) and while it makes focusing harder it in no way prevents them if they are determined to power through.

Perturbing Strike - You mention you can use a dueling cane, does this alter the move in any way (even if it adds just a small bit of reach), or is it just for flavor? I would remove the portion about def 4 and above ignoring it, that is a bit too gamey. The move's effectiveness would vary based upon your ATK and TEC vs the opponent's DEF and other mitigating factors. So I'm understanding the move correctly, you basically smack them on the side of the head and concuss them so they have a hard time concentrating?
That's pretty much the long and short of it, looking to give myself some variety of tactics in combat situations. He will almost always be using the dueling cane for this kind of thing, because he's not really an unarmed fighter. I didn't specify it was only the cane just because there might be situations where he has to use an improvised weapon or somesuch, and the move isn't in any way inherent in the cane itself. If you think that versatility is enough to bump it to 600 that makes sense. I had put the DEF 4 bit in there as an additional limit (as in, no matter how good I get this move will still never work against people of Def 4+), but your point about the effectiveness is fair, so I'm happy to remove that bit. The revised version is below. (I'm leaving it at 300 for now, dependent on your ruling on the above, but I would pay 600 for it as well.)
Thanks for helping.
Perturbing Strike (300 OM, Debuff and Physical requirements)


The sage swiftly strikes a foe on the side of the head, aiming for the temple, (most likely with his dueling cane.) The target is briefly stunned, for basically a quarter second, and then there is a ringing that persists for approximately a minute and a half. The person struck will be able to function for the most part without effect, however they will have difficulty focusing intently on anything that requires concentrated effort. Those who are particularly resilient will likely be unaffected, and while it makes focusing harder it in no way prevents them if they are determined to power through.
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