03-20-2016, 04:37 PM
Further clarification on the nitty-gritty of how fusion works. If anyone in the ongoing fight has any issue with this whatsoever let me know, I have no intention of unbalancing things. This shouldn't really affect much and it's really just clarification for the future before questions gotta be asked.
Quote:Fusion lets two or more characters combine their bodies into one to create a new character with amazing power. This new character has the combined stats of its constituent characters (including a character's active transformations), all of their powers and moves, and access to all of their remaining SP. When fusing, you must specify which character or characters the SP is coming from (the cost may be shared, but you must specify how). The same rules apply for any character transformations or super moves used while in the fused state – regardless of their owner, they may be paid for by any character.
For all intents and purposes during a fight, a fused character acts as a single character, though each player still has their own post/word limit for the round. For writing purposes, if any of the characters are injured when they fuse, the overall injured state of the fused character will be an average of the injuries (for example, if one character has a broken arm and the other is completely healthy, the fused character may have somewhat fractured arm). Damage points applied to the fused character during the fused state will be applied wholly to each character upon de-fusing (or 'multiplied', in effect).

