09-15-2014, 06:38 AM
The shapeshifting abilities have morphed! Here are the prior versions:
Physical Shapeshifting has had its name changed to Malleability and has had its cost reduced by 400.
Illusory Shapeshifting has had its named changed to simply Shapeshifting. It is now the go-to power for shapeshifters and is not limited to illusory-ness. Its cost has been raised by 600.
Characters who have one or more of these powers (Shiro, Pandora, Ditto and Shang Tsung) will have their rosters updated with the new prices and be given the option to sell back these abilities if they no longer need them.
For example, Pandora only now needs one power, Shapeshifting, and no longer needs moves for separate shapes - she can shapeshift into most things not bigger than twelve feet. All she needs to purchase is the Shapeshifting power, and any 'natural weapons' that she wants to use against other players like claws, if she wants to. I've thus refunded Physical Shapeshifting and her three moves. Since you have a great deal of remaining OM now, I figure you'll probably want to just buy Flight, but you can repurchase the Bird Shape's gliding ability if you want (please get this approved as a standalone move if you do so)
Shiro no longer currently needs the power for his claws move, so I'm removing Physical Shapeshifting (now Malleability). He may repurchase this if he wants it.
I have left Ditto and Shang Tsung's powers without refunding anything (this puts Ditto's Spend OM slightly above his Earned OM until he's earned a bit more). If either of you wish to refund one of the powers, simply update yourselves as such and note it on your Log.
If anyone notices any references to Illusory Shapeshifting or Physical Shapeshifting in the rules, please let me know. I'll be going through in the next hour and getting most of the obvious ones but I may miss some.
Quote:Physical Shapeshifting – 1400 OM (+1000 OM with Elasticity)And here is what they have become:
Physical shapeshifting gives your character the potential to completely shapeshift their body, gaining or losing up to double or half of their normal mass in the process. This has great practical applications for those with Physical Strength (for example you could make your fist gigantic). It can even be used to dodge by changing the shape of your body – for example by creating a hole in your chest where a sword was about to stab you! To create specific applications such as turning your limbs into weapons, you will need to purchase moves. If you wish to use shapeshifting to deceive people, you will need Illusory Shapeshifting.
Illusory Shapeshifting – 800 OM
This allows you to match the appearance of other creatures (no bigger than twelve feet) and humanoids you have seen or can think of. Your physical abilities will not be changed unless you combine this with physical shapeshifting, and significant pain can cause problems with the illusion. For example, getting punched in the face might cause your face to revert or 'glitch out', revealing yourself as a fake. Without the Physical Shapeshifting Power, this will only be an illusion and not a true physical change.
Quote:Malleability – 1000 OM (+600 OM with Elasticity)Of note: limited shapeshifts such as turning extremities into weapons no longer require the Physical Shapeshifting power.
Malleability gives your character the potential to completely mold their body on the fly, gaining up to double or losing up to half of their normal mass in the process. Like Elasticity, it means that you can stretch to great lengths, but it also allows you to make your limbs and extremities bigger, for example in order to punch or grab someone with a gigantic fist (this would require Ranged Proficiency and Remote-Control Proficiency, respectively). It can even be used to dodge by changing the shape of your body – for example by creating a hole in your chest where a sword was about to stab you! It does not offer immunity to cutting weapons unless you can successfully use the power to 'mold' out of the way in time (governed, as with all movement, by your SPD stat). If you wish to shapeshift into other characters, you will need Shapeshifting.
Note: To create specific applications of malleability such as turning your limbs into weapons, you will need to purchase a move. Limited shapeshifts such as this do not require Malleability or the Shapeshifting power.
Shapeshifting – 1400 OM
This allows you to change your form into that of another humanoid or creature you have seen or can think of (no taller or wider than twelve feet). Depending on the difference between one's current form and the form you are changing into, and your SPD stat, a shapeshift can be almost instantaneous or take up to ten seconds (if very complicated and with a very low SPD stat). This does not change your actual stats, like an Alternate Form would. So while you may become bigger, you won't actually become stronger. Actively molding your body will require the Malleability power. Those with Enhanced Senses will be able to pick up on the fact that you are not what you appear to be. Additionally, being hit with enough pain may cause your shapeshift to 'glitch' – this won't actually knock you out of the shapeshift, but can reveal you to be a fake, for example by causing colours to flicker.
Note: Any natural weapons gained in your shapeshifted state (such as claws) will be weak against other Primes unless purchased as a move. Limited shapeshifts such as simply gaining claws or talons do not require the Shapeshifting power, only the move.
Physical Shapeshifting has had its name changed to Malleability and has had its cost reduced by 400.
Illusory Shapeshifting has had its named changed to simply Shapeshifting. It is now the go-to power for shapeshifters and is not limited to illusory-ness. Its cost has been raised by 600.
Characters who have one or more of these powers (Shiro, Pandora, Ditto and Shang Tsung) will have their rosters updated with the new prices and be given the option to sell back these abilities if they no longer need them.
For example, Pandora only now needs one power, Shapeshifting, and no longer needs moves for separate shapes - she can shapeshift into most things not bigger than twelve feet. All she needs to purchase is the Shapeshifting power, and any 'natural weapons' that she wants to use against other players like claws, if she wants to. I've thus refunded Physical Shapeshifting and her three moves. Since you have a great deal of remaining OM now, I figure you'll probably want to just buy Flight, but you can repurchase the Bird Shape's gliding ability if you want (please get this approved as a standalone move if you do so)
Shiro no longer currently needs the power for his claws move, so I'm removing Physical Shapeshifting (now Malleability). He may repurchase this if he wants it.
I have left Ditto and Shang Tsung's powers without refunding anything (this puts Ditto's Spend OM slightly above his Earned OM until he's earned a bit more). If either of you wish to refund one of the powers, simply update yourselves as such and note it on your Log.
If anyone notices any references to Illusory Shapeshifting or Physical Shapeshifting in the rules, please let me know. I'll be going through in the next hour and getting most of the obvious ones but I may miss some.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

