03-12-2016, 07:21 AM
Revolver Ocelot is a character from the Metal Gear series... I don't know much about it at all but he's essentially a human with very good revolver skills.
Moves-wise... anything that incapacitates nonlethally (would require Debuff Prof in many cases, obviously) could be a cool asset if you want your character to not kill her foes.
-Manipulate the iron of your sword to turn it into metal "rope" to bind foes with, or disarm them
-Picking up on Okor's idea, earth magic to create walls to box your opponent in or block their attacks?
-Something like a Medusa head which petrifies opponents who look at it
-Illusionary or other mind-influencing techniques that make the opponent's weapons feel heavier, draining their will to fight, forcing them to struggle with themselves rather than actually battling
-With Mimic, you could make a "Mirror Move" move (not sure if that would get approved though) which allows your character to copy an opponent's move on the fly for one use, so they hit each other in sync and cancel each other out
Moves-wise... anything that incapacitates nonlethally (would require Debuff Prof in many cases, obviously) could be a cool asset if you want your character to not kill her foes.
-Manipulate the iron of your sword to turn it into metal "rope" to bind foes with, or disarm them
-Picking up on Okor's idea, earth magic to create walls to box your opponent in or block their attacks?
-Something like a Medusa head which petrifies opponents who look at it
-Illusionary or other mind-influencing techniques that make the opponent's weapons feel heavier, draining their will to fight, forcing them to struggle with themselves rather than actually battling
-With Mimic, you could make a "Mirror Move" move (not sure if that would get approved though) which allows your character to copy an opponent's move on the fly for one use, so they hit each other in sync and cancel each other out
