07-05-2018, 07:33 PM
(This post was last modified: 07-05-2018, 07:44 PM by Mickey Mouse.)
I updated according to the changes, and also changed the ranges of Twin Yo-Yo and the Agile Claws bc I was confused about appropriate ranges for different proficiencies. Both can now reach up to 12ft.
[spoiler]Aero (300 OM, requires Area Shield Proficiency)
One of his many elemental skills, Aero allows Mickey to call upon the power of the wind. Using this spell, he gathers the air around him and can project a shield made entirely out of wind. Mechanically, the shield blocks attacks by catching them in the gusts and then throwing them back approximately one foot. The shield is spherical and about just slightly larger than Mickey himself. It is able to block most basic attacks from all sides, but can only be held for as many seconds as Mickey has DEF points times five (so, for his base form, ten seconds). It takes about three seconds for Mickey to conjure, and requires a five second cooldown time after it disappears before it can be cast again. He cannot cast this on an ally, only himself. He cannot attack while the Aero shield is up; if he does, he will destroy the barrier.
Gravity (300, requires Ranged Materialize Proficiency)
Another, more advanced, elemental spell. Mickey harnesses the power of the stars to create a small event horizon about three feet in diameter and three feet tall. Any opponent caught in the gravitational field of this minor black hole is sucked to the center and immediately experiences a feeling akin to being crushed, which causes some damage and, if their DEF is lower than Mickey’s TEC, can stun them; making them slightly dizzy if their DEF is only a little lower than Mickey's TEC, or knocking them into a stunned stupor for five seconds if their DEF is especially lower (less than half) of Mickey's TEC. Mickey can conjure these fields up to ten feet away from himself, and it takes three seconds for him to cast it. This leaves him slightly fatigued afterward for several seconds, as conjuring a mini-black hole is no joke.
Keyblade Transformation: Twin Yo-Yo (300, requires Physical Strength)
Mickey has learned the power to transform his Star Seeker into various forms. One of these is called Twin Yo-Yo; Mickey breaks the keyblade into two separate parts and rebuilds it as two giant yo-yo, which he can spin around like giant nunchaku or launch at an enemy similar to the whip. The yo-yo themselves are about one foot in diameter each; Mickey holds on to them by two blue-colored energy ropes that can extend up to twelve feet before yanking them back. Mickey is able to use the yo yo simultaneously or in quick succession. When he flicks the yo yo out, they travel at approximately a rate of six feet in one second. It takes approximately three seconds for Mickey to magically complete this transformation and he cannot attack while it is in progress; it also takes approximately three seconds to transform back.
Keyblade Transformation: Agile Claws (600, requires Physical Strength and Ranged Attack Proficiency)
Another keyblade transformation, this one works mechanically similar to the Twin Yo-Yo. Mickey splits the keyblade apart and transforms it into two “claws,” which attach to his forearm and are operated by his hands. The claws have two fingers, are about the size of Mickey's normal hands, but are made of pure metal and can be used as a close-range weapon or can be shot forth and used like a grappling hook. This has the ability to not only help Mickey get to far away places relatively quickly but can also pull enemies to him for close range fighting. The claws can extend a maximum of twelve feet, and travels at approximately six feet per second. This transformation takes three seconds for Mickey to complete forwards and backwards, and he cannot attack during it. [/spoiler]
Thanks for the feedback, Dane. I have a few more I'm refining and will send your way soon, especially since some of these are cheaper than I expected.
EDIT: Added in some pictures/gifs for clarity but also for me to have an easy grab when I buy them and add them to my roster.
Twin Yo Yo:
[spoiler]
[/spoiler]
Hyper Hammer:
[spoiler]
[/spoiler]
[spoiler]Aero (300 OM, requires Area Shield Proficiency)
One of his many elemental skills, Aero allows Mickey to call upon the power of the wind. Using this spell, he gathers the air around him and can project a shield made entirely out of wind. Mechanically, the shield blocks attacks by catching them in the gusts and then throwing them back approximately one foot. The shield is spherical and about just slightly larger than Mickey himself. It is able to block most basic attacks from all sides, but can only be held for as many seconds as Mickey has DEF points times five (so, for his base form, ten seconds). It takes about three seconds for Mickey to conjure, and requires a five second cooldown time after it disappears before it can be cast again. He cannot cast this on an ally, only himself. He cannot attack while the Aero shield is up; if he does, he will destroy the barrier.
Gravity (300, requires Ranged Materialize Proficiency)
Another, more advanced, elemental spell. Mickey harnesses the power of the stars to create a small event horizon about three feet in diameter and three feet tall. Any opponent caught in the gravitational field of this minor black hole is sucked to the center and immediately experiences a feeling akin to being crushed, which causes some damage and, if their DEF is lower than Mickey’s TEC, can stun them; making them slightly dizzy if their DEF is only a little lower than Mickey's TEC, or knocking them into a stunned stupor for five seconds if their DEF is especially lower (less than half) of Mickey's TEC. Mickey can conjure these fields up to ten feet away from himself, and it takes three seconds for him to cast it. This leaves him slightly fatigued afterward for several seconds, as conjuring a mini-black hole is no joke.
Keyblade Transformation: Twin Yo-Yo (300, requires Physical Strength)
Mickey has learned the power to transform his Star Seeker into various forms. One of these is called Twin Yo-Yo; Mickey breaks the keyblade into two separate parts and rebuilds it as two giant yo-yo, which he can spin around like giant nunchaku or launch at an enemy similar to the whip. The yo-yo themselves are about one foot in diameter each; Mickey holds on to them by two blue-colored energy ropes that can extend up to twelve feet before yanking them back. Mickey is able to use the yo yo simultaneously or in quick succession. When he flicks the yo yo out, they travel at approximately a rate of six feet in one second. It takes approximately three seconds for Mickey to magically complete this transformation and he cannot attack while it is in progress; it also takes approximately three seconds to transform back.
Keyblade Transformation: Agile Claws (600, requires Physical Strength and Ranged Attack Proficiency)
Another keyblade transformation, this one works mechanically similar to the Twin Yo-Yo. Mickey splits the keyblade apart and transforms it into two “claws,” which attach to his forearm and are operated by his hands. The claws have two fingers, are about the size of Mickey's normal hands, but are made of pure metal and can be used as a close-range weapon or can be shot forth and used like a grappling hook. This has the ability to not only help Mickey get to far away places relatively quickly but can also pull enemies to him for close range fighting. The claws can extend a maximum of twelve feet, and travels at approximately six feet per second. This transformation takes three seconds for Mickey to complete forwards and backwards, and he cannot attack during it. [/spoiler]
Thanks for the feedback, Dane. I have a few more I'm refining and will send your way soon, especially since some of these are cheaper than I expected.
EDIT: Added in some pictures/gifs for clarity but also for me to have an easy grab when I buy them and add them to my roster.
Twin Yo Yo:
[spoiler]
[/spoiler]Hyper Hammer:
[spoiler]
[/spoiler]
![[Image: 2agonyw.png]](http://i68.tinypic.com/2agonyw.png)

