Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Moves (IMPORTANT)
#9
Don't reallly have a question about the rules at this moment, but I have a few moves that would be good examples for buff and de-buffs.

Debuff:
Quote:Kinetic Disruption - 300OM
Requires Ranged, Homing Prof., Debuff

With strong telepathic abilities, on can go beyond the ability to simply read minds. The Megitsune specializes in magics that confuse and befuddle the mind. With concentration, images can be sent other people’s minds, causing disruptive problems within an enemy’s mind.

When activated while(and only when) wearing her mask, Yukika is capable of can create certain ‘false images’ in a single enemies mind. Creating an image takes a few seconds of motionless concentration, but the image can only take the shape of one object at a time(A tree, a copy of Yukika, etc). Her ability can only extend to a single person within the range of her telepathy. Those with equal tec to her may see the ‘false image’ in a blur when within 30ft, whereas someone with half her tec wouldn’t notice it was fake until they were within arms reach. Those with double her tec may not be affected at all, if so, they will constantly see the fake image as what it is, a blur of nothing.

The limit to what Yukika can make with Disruption is nigh endless, but she is limited to a single image at a time. If she chooses to create a new image, the original she had before must be erased and redesigned. Yukika cannot change how a person sees the image, only what they see. This move isn’t heavily taxing on her, but can be if she over uses it. Moving out of range or out of sight of Yukika will cause the image to vanish, if this happens, she must recreate the image.

Buff:
Quote:Calling of Kon - 300OM
Requires Ranged Prof., Buff Prof.

Yukika takes a moment of motionless concentration to summon a floating blue mote of magical flame above her. It takes about ten seconds to create, but once it is, it provides a bonus to her and her allies. The warmth of the flame invigorates her allies, giving them a small increase in speed as it follows her around the battlefield. The range is only 30ft, so Yukika has to endeavor to stay close to her friends while it is active. Once active, it requires no concentration to maintain, but it will last only a minute. Once it disappears, it must be re-summoned again using the same method. Being hit can interrupt the casting. This spell causes some slight fatigue, but nothing that can wear her down quickly.
[Image: 6ccef516870aa6b562343cffc7072d16846516ac_hq.gif]


Messages In This Thread
Moves (IMPORTANT) - by Daniel - 07-05-2018, 03:38 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)