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Jams Bolero
#3
IN BATTLE
[Image: XOorEG8.png]
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Method of battling:


-Weak enemies: Generally, when doing well healthwise, Jams will go for the quick kill with weaker foes.  Just kinda rush in and take them out with his higher agility, finesse and average strength.  If he isn't looking so good from the outset, however, he may try to be more reserved with his fighting strategies.

-Enemies with weaknesses: If an enemy is particular to a specific weakness, Jams will usually spend a bit making sure his primary methods of battling are ineffective before searching for some kind of chink in the works.  Willing to work with others if it gets to the same end goal or if it helps them in particular.

-Generally strong enemies: Similar to enemies with weaknesses, Jams will stop attacking and look for some soft spot in the enemy if his regular strategies prove inefficient.  However, here it's less "look for the glowy red eye to jab" and more "look for a break in his defenses and take advantage of it".

-Impossible enemies: Jams doesn't have a deathwish (though sometimes it may seem like it).  If he feels the risk may be worth it, he may attempt to do something and deal with the consequences, but more often then not he would rather just flee from the scene.

-Diplomacy: Jams' primary method of avoiding combat, esp. with primes and secondaries.  When given the opportunity, he will try to talk it out with the opponent so that he can get away, and mayhaps they can get what they want as well.





Weapon of Choice: Brooms
[Image: 70ReHVa.png]
Old Broom
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Appearance: Yellow bristles with a blackish brown handle, covered in yellow paint which is largely chipped away in some patches.  Six foot long handle with diameter of ~1.5 inches.  Head is a foot wide, 4'' long, 8'' tall.

Weight: 1/8 second swing speed with hands near the head, from the other way around it takes about a second to swing.

Dust Cloud: Sweeping up particulate matter can serve as a method of blinding opponents.  Only works with particles like sand, fresh snow, loose dirt and the likes.

Notes: The head of the broom can fall off if the broom is handled too violently.  Can always be screwed on, cannot be thrown (for the time being, stay tuned for future investments by AWE inc. Armorers)
Death Count: 0
Banish Count: 0


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