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Official Move Approval III
Ditto Wrote:Fire Blast (Tier 1 Super Attack - Requires Ranged) : Ditto rears his head back, charging flame into his mouth for a few seconds, and then releases it in a 大 shaped projectile which explodes on impact.

[spoiler][Image: f359b8b9c44c882f7cf57bb04cc8a332.jpg][/spoiler]

Just to be clear, the explosion only affects the target right?

Joker Wrote:
Gilgamesh Wrote:
Joker Wrote:Laughing Gas Spray - 300 OM(Requires Area Attack Proficiency, Ranged Proficiency)
The Joker sprays Laughing Gas out directly in front of him with the flower on his jacket. It's a cone-shaped move, reaching 3 feet in front of him, the spray is 3 feet tall, and sends people caught in the cone - apart from himself, if such a thing happens - into uncontrollable laughter for 10 seconds. It has the same effect as the Laughing Gas Grenade, but has an advantage over it, in exchange for it's range being lowered compared to that of the grenade, which was thrown and still created a completely circular area of effect; being able to catch people off-guard. Joker can seem to be completely unarmed, yet he can still use Laughing Gas Spray as long as the flower is on his jacket.

This needs debuff and you'll need some downsides for the effect this has.
Hmm...The grenade's affect lasted 10 seconds, didn't it? I don't see that needing a debuff. Unless you mean the range of the attack...

Laughing Gas Spray - 300 OM(Requires Area Attack Proficiency, Ranged Proficiency)
The Joker sprays Laughing Gas out directly in front of him with the flower on his jacket. It's a cone-shaped move, reaching 2 feet in front of him, the spray is 2 feet tall, and sends people caught in the cone - apart from himself, if such a thing happens - into uncontrollable laughter for 10 seconds. It has the same effect as the Laughing Gas Grenade, but has an advantage over it, in exchange for it's range being lowered compared to that of the grenade; being able to catch people off-guard. Joker can seem to be completely unarmed, yet he can still use Laughing Gas Spray as long as the flower is on his jacket. This has a cooldown of at least 30 seconds between uses, and can only be kept up for a maximum of 5 seconds.

Does this look much better?

Like Mickey said I meant the proficiency. Still seems a little strong, maybe put in there that enemies with higher TEC or DEF or whatever you please have a higher chance of resisting the effect? If not then just add something else.

Kopaka Wrote:Toa o te Tio 3,600 OM (Requires Ranged Materialize Proficiency, Area Attack Proficiency, Area Shield Proficiency, Remote Control Proficiency

Kopaka is a physical embodiment of the spirit of Ice. As such, he can channel and control, and resuape the substance many ways in its natural state. It should be noted that Kopaka's control over ice applies to all forms of frozen liquids and gasses; not just water ice. Using this control, however, taps his elemental reserves of power, and cannot be used frivolously. Kopaka's power recharges naturally over time, but it places of natural cold and ice, it speeds up significantly.

Reshaping - Kopaka can reshape existing ice he can physically touch for a variety of reasons. In large swaths of ice, he can create passages through ice in the form of tubed wide enough for an average sized person to pass through single file, and he can close passages as well. Kopaka can also carve out stairs and ramps wide enough for a single person. Finally, Kopaka can cause large, violently sharp spikes of ice to burst out from solid surfaces of ice anywhere within fifty feet of where he is touching the surface of a structure of ice. All of these abilities take roughly five seconds to execute, and in those five seconds, Kopaka can create one ice spike or up to fifty feet of passage, stairs, or ramps.

Sculpting - Kopaka gestures his hand at any point within fifty feet of himself and sends a white-blue beam of elemental energy coursing to that spot. With this energy, he can create a cube or sphere of solid ice of 6 cubic feet or smaller in a matter of three seconds. Additionally, Kopaka can create a wall of ice two feet wide, six feet tall and twenty feet long or smaller, that will stand up to most basic attacks. Creating any of these structures takes approximately ten seconds, and summoning such volumes drain Kopaka's elemental energy much faster than reshaping ice. Lopaka can shatter anything he creates on a whim as long as it is within fifty feet of him.


I'm not really sure where you're getting 3600 OM from. I see 900 OM priced here. The Spike, the cube wall, and then the wall wall. The ramps and stairs seem to be RP fodder and will cost 0 OM. Other than that the move seems fine. Just tell me if I'm missing something or if you wish to make the ramps usable in combat.
[Image: GilgameshDAsig_zpsecqjfngm.png][Image: NB_BadgeRight.png][Image: RhzfCY6.gif] - Credit to Ezzy


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