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Official Move Approval III
Ururu Kyuuei Wrote:Brutality of the Human Sacrifice
Cost: 600 Om
Requires: Tier I Super Attack
Building on her original research, Ururu has found a way to harness the power of the Shroud of the Human Sacrifice technique and use it to amplify the effects that emotion and adrenalin have on chakra production. The result is a short heightened state of enhanced power and speed that is ideal for the melee pummeling a foe or foes within range of Ururu’s movements. These attacks come in rapid combo like succession but only within a very small window of time that is a handful of seconds. However as with the Shroud of the Human Sacrifice, the shape and glow of the chakra cloak may continue for some time even if its effects do not.

Wrath of the Human Sacrifice
Cost: 1000 Om
Requires: Tier I Transformation
Combining the achievements of Shroud and Brutality of the Human Sacrifice, Ururu has managed to lengthen the duration of the chakra cloak’s effects into a full transformation enabling her to use it for less specifically than the techniques it’s derived from. The cost however is that the process of converting raw chakra into the fuel of the cloak is irreversible and any power generated during the transformation is lost when the technique ends. Like Brutality and Shroud, the glow and shape of the chakra cloak remain even if the effects are no longer active.
ATK: +2
DEF: +1
SPD: +2
TEC: +0

Both good to go.



Koal Lynch Wrote:Move: Scythe of Dawn (Requires Physical Proficiency, Ranged Proficiency) Cost 600 OM
Description:
The Pinnacle of Angelic power, The Scythe of Dawn was only to be wielded by the Angelic Generals who fought against the forces of Lord Vohikar and his demons. The scythe was designed to be a very deadly and effective weapon. It has a long handle of about five feet, crafted from enchanted silver to never break. The blade of the scythe itself is forged from a shadow-cast steel, giving the curved sickle blade a dark, menacing look. The blade and handle are joined by a steel gear, allowing the blade to rotate. The rotation of the blade into a spear-like position changes the weapon from a melee scythe, to a staff capable of firing beams of light at opponents. These beams can travel up to thirty meters, dealing minor wounds similar to an arrow's. These beams of light are shot from the scythe at the speed of a high velocity bullet. It takes two seconds for the gear that rotates the functions to unlock and rotate, leaving the user vulnerable for the two second period it takes to switch it back and forth

Nice. Good to go.



Nealaphh Wrote:Aspects of Divinity [Tier 2 Assist] 1500 OM

Nealaphh summons five of its Aspects to its side; floating, black, crystalline polygons of various shapes that each glow with a different color of interior light. Nealaphh can instantly relay mental commands to the Aspects as a group, though they do each have an individual intelligence. The prisms are fast, precise, and can deliver significant damage in the form of piercing energy beams, but their glass-like bodies make them prone to shattering with enough blunt trauma. Most importantly, the Aspects can serve as mobile eyes for Nealaphh, as the God-Mind can tap in to what any one of them is seeing at any given moment.

ATK: 3
DEF: 1
SPD: 3
TEC: 3

The Assist itself is approved. The energy beams they fire would need to be purchased as a separate move, as they function off of your own moves. Sharing senses between them would only work within the range of your Telepathy.



Link Wrote:Megaton Smash
Cost:600 OM
Tier 1 Super Move (requires Physical Strength)

Link leaps high into the air, summoning the Megaton Hammer on his way. He then brings the hammer into a vicious downward strike, causing a fair amount of damage to the first person he connects with. Should he not hit a person, the Hammer leaves it's mark on the ground. The Hammer is then dismissed, dissipating into little more than a sparkling puff of smoke and leaving Link a little more drained than before. Repeated use of this attack drains Link rapidly, leaving him exhausted (shown through remaining SP).

Good to go.



Enzo Matrix Wrote:Heroic (T1 Power-Up Transformation) - 1000 OM

ATK: +1
DEF: +2
SPD: +1
TEC: +1

Matrix, having been an enemy AI in countless video games in his past realm, has learned to manipulate his own coding and manually increase his "difficulty level" to make himself a tougher opponent. This boosts his abilities in all respects, but most notably makes him more durable. The only visual sign of this transformation is that is black and gold icon on his shoulder plate changes it's shape to a shield with two swords across it. Because he is forcing the difficulty level change, he cannot maintain it indefinitely.

Fireball (T1 Offensive Super Move)- 600 OM Requires Ranged Proficiency

Matrix has recreated one of the most devastating attacks he has ever witnessed in his many travels across the games. He holds up a single hand and forms an orange fireball that measures about two feet in diameter, which takes three seconds to charge. Matrix then throws the fireball at his chosen opponent like a baseball, and upon impact with it's target it will cause a localized burst for heavy damage. The fireball hovers directly above his palm while he charges and throws it, and he never actually touches the flames during the course of the attack. If the attack does not hit right away, it can bounce several times across the ground and keep it's same trajectory.

Lovely. Both good to go.



Ballad Wrote:Emotional Discharge: Tier 1 Power-Up (1000 OM)

Something causes Ballad to snap. Whether it is something someone says, or just frustrated enough during battle that he is forced to utilize it. Whatever the reason, Ballad instantly switches into a more "shadowy" version of himself, his body opening up gashes all over that bellow out smoke. That smoke quickly circles around him, obscuring all but his eyes, which glow white. When this happens, his original personality is revealed fully, and he becomes very, very ruthless.

ATK: +2 (6)
DEF: +0 (3)
SPD: +2 (3)
TEC: +1 (5)

Good to go, you...angry, angry little green man, you.
"Hold on a second, I have a call..."
[Image: blog-Wesker.jpg]
"Yes, this is Wesker. Go ahead."


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