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Official Move Approval III
Jams Bolero Wrote:Augmented Broom - 600 (Physical, Debuff)
Akin to a staff, but can sweep dust into the eyes of one person (enough to shroud a normal human head) from up to 6 feet away. Must be in a dusty area to use, like a desert or a dusty room.

Can you just describe more about how it affects the person and how much time it charges and etc.

SolomonGrundy Wrote:Move Name: Wing Breaker
Regular Move
600 OM
Requires [Physical Strength], [Super Jump - Basic]

Grundy leaps into the air after an opponent (possibly one flung skyward by Grundy himself) and grabs them in flight. Spinning on their descent, he restrains their limbs in a classic piledriver hold and slams them into the ground headfirst, making a crater with the force of impact. Alternatively, he may elect to grab one of their limbs instead of a full grapple, and whip them into the earth on the descent. Grundy and his opponent must fall from a height of at least five meters for this move to deal extra damage above a normal attack. If Grundy can grab an opponent from higher than his jump height, he may deal extra damage dependant on the total fall distance and time to build up velocity. Higher falls may make more of an impact crater as well.

This seems more like a super move than anything else. There's really no way for interaction and seems kinda like a cut scene more than a move. If you still want it to be a normal move add some caveats to this move and then it might seem better.


Nimo Sever Wrote:Hands of the Sculptor
Req: Physical Proficiency
Type: Utility
Price: 300?
Nimo gains the ability to reshape mundane matter like clay. Objects formed are not capable of harming a Prime, nor can Nimo use this directly against Primes. The utility ability seemingly negates physical resistance of an object. In this form, Nimo must work the material manually, and though the effort is minimal, large renovation projects can take time. The downside is that though it does not require physical effort, the mental focus required makes it difficult if not impossible to use in combat, not that it would make any difference.

Later upgrade ideas:
[spoiler]Hands of the Architect: A more precise form which allows Nimo to manipulate a larger area, reshaping it to his will similar to Tactile Telekinesis.
Design of the Architect: Fully telekinetic ability that allows an environmental control and reconstruction. This would require telekinesis, and all of its prerequisites.
Grand Architect: [Super Move] The ability to reshape the local environment into a weapon capable of harming[/spoiler]

Possible Alternatives:
[spoiler]Earth Style: Tactile Earthbending
Req: Physical Proficiency
Type: Utility, Defensive
Price: 600
Nimo can lift and shape earthen materials such as dirt or stone to his will through touch, be it foot or hand.[/spoiler]

Edit: Some people have said in chat the original Hands of the Sculptor might not offer an "advantage" as most moves would. If it is underpowered to the point of being simple RP fodder, then perhaps items shaped into weapons can temporarily effect primes? Say, a minute before it loses this charge?

This seems like all forms would need telekinesis. Also yeah the Hands of the sculptor move would be RP fodder because it cannot be used in combat. Do you want me to look at the alternatives? I'm not sure if you do but it seems like they'll need more elaboration than what you already have.


Nealaphh Wrote:Particle Energy Conversion (Requires Ranged Proficiency) - 300 OM

Nealaphh converts a tiny portion of its physical mass into radiant yellow-white energy, which is focused into a hair thin beam of destruction. The amout of matter needed to release this energy is inconsequential, but the God-Mind does require two seconds to trigger the reaction. During this time, it must outstretch a single finger, whose hand glows brilliantly as the energy builds up.

Once the beam fires, it moves at the speed of light and lasts for three seconds before quickly fading. It has a cohesive range of about one hundred yards before beginning to spread out and become harmless. Within that range, the beam is capable of punching through wood, rock, and even thin metal, though it won't remain potent after passing through such materials.

The strength of it probably depends on what form he is in. It's approved it if you change the charge time to about 4 seconds but otherwise just add a small caveat.


Broly Wrote:Omnilium Tempered Spatha (Physical Proficiency) - 300 OM

A basic bladed weapon meant for heavy infantry. The blade is 27.5 inches long and made of tempered steel and omnilium metal. The sword tapers off to a point at the tip and radiates like a prism with all the colors of the rainbow when shown in direct sunlight. Given to Broly by Leia Silvis of the Southern Division, the sword comes with a black leather scabbard trimmed with platinum/steel alloy plating. Along the length of the blade, etched by into the metal itself, is the phrase "Res Ad Triarios Venit." The hilt is constructed of polished ivory and specifically tailored to match Broly's grip.

Green Orb (Ranged Proficiency) - 300 OM

Winding up his closed fist Broly summons a bright and translucent neon green energy to his palm over a few seconds. The size of the orb is adjusted based on how much Broly wants to open his hand, ranging from the size of a golf ball to the size of a softball. This ability is ambidextrous and can be used from either hand, but only one at a time. The explosive capability of Green Orb is average, equaling about a fragmentation grenade in punch. The summoned energy is meant to be thrown not held and will dissipate if not used. Once released the first thing it hits will detonate the orb, unleashing it's payload. Effective range is about forty yards with the attack losing petering out and dissipating shortly after forty five yards.

Spatha- Approved

Does the size of the orb do anything or is it just cosmetic? Also fragmentation grenade might be a little powerful for a couple second charge and 3 ATK. Maybe add another downside

Amber Veritz Wrote:Aura Projection - Requires Physical Strength (600)

Amber controls her aura, having to concentrate on a defensive stance. She protects her body with an overlay of light, covering a specific part of her body, but she cannot cover her whole body at once. While she can still feel the blow, it is tough to break through the shield, for she focuses completely on the defensive capability of the move. As a result, she cannot attack, or for that matter move. It takes 1 second to cover one foot of her body, and her limit is three feet. This means it takes three seconds to reach it's full length, but it doesn't have to cover three feet all at once, and it is stronger the less it covers. So, covering her forearm(roughly one foot) would be a stronger barrier than covering her shoulder to her hand(roughly two feet).

Approved. Just keep in mind your shield isn't impenetrable haha

Sans Wrote:Do you Wanna have a Bad Time? Tier 1 Power-Up: 1000 OM

Sans grows enraged, easily noticeable by the blue smoke that bellows from his hands, as well as his eye sockets turning
pitch black and staying that way. He also slides his hood above his head, obscuring all but his large smile. All words suddenly grow cold and disembodied as his stats increase. In this mode, he is ruthless and VERY willing to kill to survive and/or obtain whatever it was he desired.

ATK: +2 (3)
DEF: 0 (0)
SPD: +2 (7)
TEC: +1 (5)

Approved
[Image: GilgameshDAsig_zpsecqjfngm.png][Image: NB_BadgeRight.png][Image: RhzfCY6.gif] - Credit to Ezzy


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