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Official Move Approval III
Gilgamesh Wrote:Sorry my bad. For future reference ill explain why it'll cost 300 extra OM. I believe I made it 900 OM for whipping, biting, and pulling in.

Also for this move that means the gun fires 10 bullets per second and reloads in a second and a half. If you could add on some small caveats that would be great.

I'm just gonna drop the full auto, and round up the reload time a tiny bit.

Koopa Carbine (300) Requires Ranged Proficiency – A rifle that is custom built by the Koopa engineers. The grip, receiver and the stock are solid black. On the center of the stock, on both sides, is the Koopa Kingdom's logo in dark red red. The barrel, as it extends from the receiver, is designed to look exactly like the classic green warp pipes that are so prevalent in the Koopas' home world. The magazines are a darker orange, with a white "?" engraved into them on one side, and a white "!" on the other. The weapon fires Mini-Bullet Bills, small projectiles with eyes, a mouth, and tiny arms. For all intents and purposes, however, they are standard ammunition. The gun can carry thirty of these rounds in the magazine and one in the chamber. It's semi-automatic, which allows him to fire as fast as he can pull the trigger. It takes Zack about two seconds to reload this weapon. When needed, Zack summons the weapon from thin air with Omnilium, which takes about five seconds. When he is done with it, he can make it disappear instantly. However, he keeps a three point sling on it, for occasions when he doesn't want to summon it again in a short period of time.


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