08-20-2014, 01:01 AM
Inlumia Wrote:Shadow Walk (300) (requires Phasing)Approved at 300 with the bolded stipulation. Just as a heads up that this doesn't allow teleporting through shadows (someone tried to get a similar thing approved with this once, that would require Teleportation).
User turns into shadow and can travel through other shadows. Exceptions can include shadows controlled by shadow mages, and other shadow walkers. All the normal weaknesses and stipulations of Phasing apply.
Requirements, it takes several seconds in deep shadows for the user to enter or emerge from the shadows normally. If the user is in shadows that are suddenly removed, such as if someone was to throw a flashbang grenade around the user thus destroying the shadows, the user will be forced out of the shadows, recieving minor damage and suffering disorientation for 6 seconds.
Side effect: While using this all vision is in grayscale, and no sound or smell can pass through to them. Experianced users may learn to see the spctrum of darkness, and even Octrium, also called the color of Magic in the Discworld series of books, however this ability will have to be learned IC.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

