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Official Move Approval III
Getting myself a couple of Super Moves.

Danse Macabre - Tier 1 Super Attack - 600 OM (requires Physical Strength, Burst Movement)
An attack rush that uses the full potential of Dante's human form. He bursts toward the enemy to tackle them, then follows with a high-speed array of sword slashes from Rebellion to severely harm and overwhelm them. As a finisher, Dante sweeps the enemy into the air and then smashes them with a home-run swing of his sword, sending them flying back. Though he may not let it on so easily, this performance is actually rather straining on Dante's body.

Devil Trigger Explosion - Tier 1 Super Attack - 600 OM (requires Area Attack Proficiency)
As a healthy(?) alternative to unleashing the devil within, Dante amasses a huge amount of demonic energy within himself, glowing and straining with a hellish aura for a few seconds. Then, igniting his Devil Trigger for just a brief moment, Dante explodes with the gathered energy, unleashing a demon-powered shockwave within 7 meters. Dante is not physically harmed from being the epicenter of this outburst, but the action weakens his spirit somewhat.

Royal Ultimate - Tier 1 Super Defense - 600 OM (requires Area Shield Proficiency)
Channeling a large amount of magic of the Royal Guard style, Dante holds out his hand and projects a circular orange glyph about 6 feet in diameter. This glyph functions like a powerful shield, absorbing all incoming attacks equal to its power level or less - any move with more power can shatter the glyph and function normally. Even a shield is not flawless, however, and any attacks capable of working around it (or technically though it) can still hit Dante and drop the shield. This lasts for a maximum of 5 seconds, and Dante cannot move or adjust the aim of the glyph in the meanwhile.


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