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Official Move Approval III
Gilgamesh Wrote:
Jupiter Wrote:
Jupiter Wrote:
Gasterblaster: Requires Ranged Proficiency, Ranged Materialize Proficiency. 300 OM


Dawson summons four Gasterblasters, which basically look like floating goat skulls. Each shoots a single beam, but they don't have to shoot at the same place or time. It takes 3 seconds to summon them, and 3 more to fire. They shoot out a white beam, which is quite powerful, and quick to reach their destination. Though, the summoning and firing time is quite slow, so a bit of strategy is needed to work around that. Added to the low speed is the fact that the eyes flash yellow just before they shoot, making them even more predictable. Each skull can be summoned at different times, or at once. He cannot move very much while excecuting the move. The blasters, once spawned, follow Dawson around while idle (but not firing), and stay for around two minutes. Finally, once firing, the blasters cannot move until the beam ends, then they desummon.

RP Fodder


Dawson learned this move by watching a fighter in his own world, named W. D. Gaster. Unable to use it, however, he forgot it soon enough. The Omniverse granted him enough magic power to summon them.

I'm okay with most of it but it's going to need some downsides considering the following you around for 2 minutes. Also is the 4 the max he can have at once or is there another limit?

Jupiter Wrote:Four is the absolute max. No more, ever. Also, the following aspect just allows Jupiter to put off firing after summoning the blasters, and when they do fire, it just disappears. So is this good enough, or do I still need to change things.

Gilgamesh Wrote:I see. Even then you're going to need to either bring down the following time or add another downside. 2 minutes is pretty long to have those things follow you around.



I can work with that. Does halving it work?


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