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(Switching Characters) Yang Xiao Long
#2
Moves!

Ember Celica: (600. Requires Physical Strength, Ranged Proficiency)

Yang’s Signature weapon. The Ember Celica, also known as Dual Ranged Shot Gauntlets, are fist weapons with shotgun functions, allowing for melee and range attacks.

Description
The Ember Celica appear as metal bracelets on Yang’s hands by default, but when activated they cover Yang's hands and forearms, acting as arm guards. The gauntlets have a golden color and the shells inside are red and orange. They are made out of metal, thus they offer basic protection against attacks.

Ammunition and Reloading
Each gauntlet has a magazine belt with 12 shells in it. They have mechanisms similar to a pump-action shotgun that allow Yang to eject empty shells after firing them. She must do so before being able to reload. Because the mag holders are magnetic, Yang can reload them by tossing fresh belts into the air and allowing them to fall onto the magazine, as reloading by hand would be very difficult with the gauntlets being on her wrists and arms. Reloading takes about 3 seconds.

The Ember Celica can be loaded with different types of dust shells which have different effects. She currently has Slug Shells (Default).
Note: In the future I will purchase different dust types as moves/upgrades, so this is a placeholder/explanation for that situation.


Attacking Notes:
Yang is able to control if she wants a shell to trigger upon punching a foe, for security purposes (if her hand is in the way, for instance) or if for whatever reason she wishes to deal less or no damage with her punches - or save her ammunition. However, she must meet the following conditions to be able to fire her shots:
-She must have her hand(s) balled into (a) fist(s).
-She must throw a connecting punch with her fist. Backhand smacks, slaps, elbow hits etc. do not work.
-There must be at least one shell in the magazine for the hand she is using, obviously.

Punches with empty mags or without a shell fired for any other reason (the conditions not being met, or Yang deciding to not fire a shell) fall under normal Physical Strength: they’re not moves, and are strictly weaker (same speed of execution, deals much less damage and no special effects) than punches with a shell. For obvious reasons, Yang cannot use ranged attacks with empty mags.

Slug Shells These shells are used by default. They create red kinetic energy pulses which explode in a flash of light when impacting, knocking enemies back. While the pulses themselves function like bullets in that they can be blocked, deflected etc. they do not have the piercing capability of bullets. Slug Shells are used for Slug Punch and Rifle Punch.

Slug Punch (Melee) A basic punch enhanced by a Slug Shell. The pulse leaves the barrel and explodes nearly immediately, creating the illusion of Yang’s fist exploding, and knocks the opponent back. Heavier opponents get knocked back less far. The explosion only affects the original target, it does not cause splash damage.[spoiler][Image: e851a9.gif] Slug Punch.
[Image: tumblr_ndzdy8EyI81rm7e3co1_500.gif] Slug Punch 2, because glorious HD gif.[/spoiler]

Rifle Punch (Ranged) A ranged attack where Yang punches the air, firing a distance shot at her opponent. This uses the Slug Shell. The pulse is around the size of a tennis ball and flies at an arrow’s speed. While it explodes and causes knockback like a Slug Punch, the effectiveness at a range is inferior due to the pulse losing energy as it travels.[spoiler][Image: wEn5E1.gif] Rifle Punch.[/spoiler]More animations:
[spoiler][Image: 4599.gif] Activating the Ember Celica (and ejecting an empty shell).

[Image: tumblr_mo31q7uMTG1r3flg9o1_500.gif] Ejecting all empty shells at once.

[Image: fdcf5dd61366619634d55504402908bc07328929_hq.gif] Reloading.[/spoiler]

Yanging Legs (300) (Requires Physical Strength, Master Acrobat, Burst Movement)
While Yang’s signature weapon is the Ember Celica, she is also skilled with her legs. Her feet have some basic protection thanks to her leather boots, but of course it still poses a risk. Yang makes use of her quick movements, acrobatic skills and great physical strength combined with some basic martial arts skills to use kicks, stomps, slams etc.
The name is a pun about “Banging” legs, by the way. Just in case you were wondering.

Note Only purchasing this if it's considered necessary to have a move for it.

Super Move (T1): Quake Slam (600) (Requires Physical Strength, Area Attack Proficiency, Master Acrobat, Super Jumping - Basic or higher. Costs 1 SP)
Yang loads a shell with volatile dust into her Ember Celica, then she leaps into the air, flipping herself to face downwards, and comes back down to slam her fist into the ground with enormous force. The shell in the Ember Celica is then fired, causing a large explosion around Yang and sending a wave motion outwards from the point of impact which sends her opponents flying and causes great destruction in her immediate surroundings. The Wave motion reaches up to 7 meters from the point of impact, gradually losing strength the further it goes.
[spoiler][Image: Rnqerb.gif] Quake Slam.[/spoiler]
"(Note to self: insert quote & picture once I find stuff)"

Quote:
PvP FLAG: RED
Please message me before you attack my character or assault my base! Thanks!


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