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Official Move Approval III
Flamethrower Pistol (requires Area Attack Proficiency, requires Debuff Proficiency, requires Ranged Proficiency) - 600 OM


Unlike all the other weapons Ballad has at the moment, the Flamethrower Pistol is an entirely new weapon to his arsenal. It works by having a single piece of solid wick connected to the end of the barrel of the pistol, lighting it up when Ballad flicks his thumb against the bottom of the wick. Then, a canister similar in size to a standard rotating cylinder for normal revolvers is inserted into the side of the revolver, also similar to how one would reload a normal revolver. Then, when Ballad pulls the trigger of the revolver, an archaic hammer from within the revolver pops off the cap of the canister, letting loose a gust of air from the barrel as well as the wick within it, causing the wick to light on fire and serve as a flamethrower.

The canister has enough wind and wick to last for a total of six seconds before reloading, meaning each second must count. Thankfully, the flamethrower has several uses. The nature of the wick allows the flames to stick to surfaces, creating walls of fire that damage anyone who tries to pass them. These flames last around ten seconds unless something flammable is touched, in which case it would last around one minute. These flames are also capable of sticking to living beings like napalm, and provide damage overtime, though this only works if they are hit directly by the flames, and not from the walls of fire. The flames themselves are heavily damaging, though this is overcome by the short range of the flamethrower, with a maximum range being six feet, as well as low fuel that only lasts six seconds. The reloading time takes a total of two seconds to complement the short range and short usage, though he will be reloading a lot to make use of the flamethrower despite its damage and ability to stick to surfaces.

Quote:All bolded words are the ones being improved.
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