01-17-2017, 07:02 AM
Justice Spear - How fast can she throw the short spear?
Trick spear - How fast do these spears travel? how many does she summon at once? "the maximum distance from herself at which she can summon a spear being 50m" I'm going to say that Undyne will also need to be able to see where she is summoning her spear, or need enhanced senses to sense people and summon a spear near them.
Combat Steal - For the ATK and TEC part, I would say that it needs to be, at least, double for it to work without fail. "though after her opponent regains their weapon" That doesn't need to be there, it's unnecessarily complicated. It can just be that she just needs to discard he current stolen weapon to steal a new one.
The reason I said the 30 second part was unfair was because some/ a lot of fights don't or might not last that long. There is no dictated time on how long a fight actually lasts. 30 seconds could be an entire 3 round fight, which would mean that they'd either have to fluff the time out and extend the RP time of the fight (just to get a weapon back), or go without for an entire fight.
Green Soul Mode - 10 second slow time is more appropriate.
"It also does not work on opponents that are fighting more than one individual at that time (such as if Undyne has an ally or an Assist on the field, or even a wild animal that indiscriminately attacks them both)." This, to me, seems more like a fluff effect. It probably would effect people no matter what, but you can definitely role play it as Undyne not using it due to thinking/ believing that it will not work.
Trick spear - How fast do these spears travel? how many does she summon at once? "the maximum distance from herself at which she can summon a spear being 50m" I'm going to say that Undyne will also need to be able to see where she is summoning her spear, or need enhanced senses to sense people and summon a spear near them.
Combat Steal - For the ATK and TEC part, I would say that it needs to be, at least, double for it to work without fail. "though after her opponent regains their weapon" That doesn't need to be there, it's unnecessarily complicated. It can just be that she just needs to discard he current stolen weapon to steal a new one.
The reason I said the 30 second part was unfair was because some/ a lot of fights don't or might not last that long. There is no dictated time on how long a fight actually lasts. 30 seconds could be an entire 3 round fight, which would mean that they'd either have to fluff the time out and extend the RP time of the fight (just to get a weapon back), or go without for an entire fight.
Green Soul Mode - 10 second slow time is more appropriate.
"It also does not work on opponents that are fighting more than one individual at that time (such as if Undyne has an ally or an Assist on the field, or even a wild animal that indiscriminately attacks them both)." This, to me, seems more like a fluff effect. It probably would effect people no matter what, but you can definitely role play it as Undyne not using it due to thinking/ believing that it will not work.

