11-22-2015, 10:54 AM
Proto Mouse Wrote:I'm not arguing with anyone, and I have my own opinions relating to the questline.
What I think might be worth considering is that Diablo made the Underverse. If there is an actual exit somewhere, do you really think he's just going to let Public Enemy Number 1 have access to it? ( I mean, there's a reason why there isn't a Void Gate quest in Coruscant or Camelot.)
Honestly, I'm pretty sure that if Tyrael knew of a physical exit, he'd do anything in his power to destroy it. This is the same guy who sacrificed his powers and relegated himself to eternal suffering at the hands of his rival to ensure he was trapped in the Underverse.
Out of curiousity, I must ask.
If we are talking about logicalness, why is Diablo able to bring back Primes, but hasn't done so with his subordinates before?
I do agree with Yana, that such thing might be difficult to balance, but at the same time I don't think it should be ruled out, due to the fact that in my personal opinion it is not worth it to have something that is a thing the players do not find enjoyable, and has a high chance to cause people to abandon their characters, simply for the sake of weaving story. After all, roleplaying should be about fun, and forcing players to have their characters make decisions, that wouldn't be made by the characters in the first place, just to be able to continue writing as them isn't fun.
What I mean, is that the player is forced into a decision: "Do I break my character's character, or do I leave them into the Underverse?"
For example, Arthuria wouldn't make a pact with Diablo, just to get out. For me to decide OOC:ly that she would make that decision, would go completely against the character.
What do you think?
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