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Sans
#5
Stats:


ATK: 1 - Sans was never a very hard hitter in the first place, with the Omniverse not doing him any real favors in terms of pure strength. As such, his attacks are about as capable as a healthy human, which isn't bad, but it could be a lot better than it ultimately is. His "Spears" and "Sliders" are not damaging attacks, though his Gaster Blasters provide at least some damage to his arsenal.

DEF: 0 - Sans' ultimate weakness, however, is his almost total lack of defense. Back in the Underground, he was able to be nearly cleaved in half in a single swipe by a small kid, and the Omniverse only made his bad defense worse. Any hit is capable of hurting Sans, and a well aimed one can very well end him on the spot. If it wasn't for his "Shields" and his amazing dodging ability, he probably wouldn't last long in combat.

SPD: 5 - What Sans lacks in damage and defense, however, he makes up for in speed. He is unbelievably fast, and can easily outpace many opponents and dodge their attacks. His speed also partially helps his damage output, as his speed allows him to attack first, and attack fast.

TEC: 4 - Sans is also very talented in ranged combat (melee isn't his forte.) He is more than capable of landing hits on his opponents, and can easily hold his own in combat.

Transformations:


Do You Wanna Have a Bad Time? (Tier 1 Power Up) Cost: 1000 OM
Sans grows enraged, easily noticeable by the blue smoke that bellows from his hands, as well as his eye sockets turning
pitch black and staying that way. He also slides his hood above his head, obscuring all but his large smile. All words suddenly grow cold and disembodied as his stats increase. In this mode, he is ruthless and VERY willing to kill to survive and/or obtain whatever it was he desired.

ATK: +2 (3)
DEF: 0 (0)
SPD: +2 (7)
TEC: +1 (5)

A good example of what this looks like can be seen here: (Warning. Contains GIFs)
[spoiler][Image: tumblr_nviekrytlf1sr9b9lo1_500.gif][/spoiler]

Proficiencies:


Ranged Proficiency (1000 OM): As the vast majority of his attacks are at range, he's obviously going to be proficient at range.

Remote Control Proficiency (600 OM): Sans has the ability to control most of his moves further than five feet from himself that he is capable of moving and firing at his will.

Remote Materialize Proficiency (600 OM): Sans has the ability to summon most of his moves from pretty much any location he wants, with the only limits being the limits of the moves themselves.

Moves:


Them Bones (requires Ranged Materilize Proficiency, requires Ranged Proficiency, requires Remote Control Proficiency) Cost: 900
Sans is obviously not the powerhouse that many feared back in the Underground thanks to the new omniphysics employed by the Omniverse. The majority of his powers have subsequently been reduced as a result of this.

Them Bones is a wide variety of different attacks and defenses Sans can use. The bones themselves can take on a wide variety of forms, and Sans also can have them materialize from almost any location. All of the forms are white in color, and can be destroyed by a single blow from pretty much anything at no harm to the attacker. He is also occasionally seen using Them Bones as a means to defend himself as well as a means to attack. The materialization time is pretty fast, taking only one second if he wanted to use all the bones he needed, while taking only one second longer to use. He also has full control of his bones, and can move them around the battlefield if needed.

The "variety" of Them Bones are usually cosmetic, and almost never have an impact on the battlefield. However, Sans has around three "modes" for Them Bones that he has at his disposal. However, he cannot use one while another is in use (Meaning he can't use "Spears" while he is using "Shield." He has to drop the shield to use "Spears.") Also, he cannot use the same move more than a few times in a row, as constant usage drains his energy VERY quickly.

[spoiler]- Them Bones (Spears)
The "Spears" are around two-three feet long, and usually has the physical description of a femur bone. Like all the others, the "Spears" take only one second to materialize if he wanted to use all that he can use (which is about a total of five) and can be destroyed in a single blow from any attack. The "Spears" rarely do any substantial damage unless the opponent has ridiculously low DEF (around 0,) or the opponent simply starts getting hit by too many. Also, he cannot use the "Spears" as melee weapons. It cannot also be used in conjunction with "Spears" and "Shields." Finally, he cannot use it more than a few times in a row, or else he would drain his energy reserves VERY quickly.

When he wants to use them, he simply materializes them anywhere he wants (exception being from a surface) before waving his hand in the direction of where he wanted to throw them. This would result in the spears shooting rapidly at wherever he was waving his hand at, most likely impaling whatever object (or person) was there at the time, though given the omniphysics, it is unlikely it will do any substantial damage.[/spoiler]


[spoiler]- Them Bones (Sliders)
The "Sliders" function similarly to the "Spears," with the exception being that, unlike the spears, they can only be summoned if they touch the ground. Looking identical to the "Spears" and only being around three feet tall, they function almost the same as the "Spears." Like the "Spears," all that he needs can be materialized in once second (the most he can have out is around five,) and he can wave his hand in whatever direction necessary. It's how they move to that location that is different.

Instead of simply shooting through the air like a thrown spear, the "Sliders" just slide along the ground at an equally rapid rate, not leaving any traces of its presence in the earth. Like the "Spears," they are easily destroyed, and do the exact same amount of damage, though Sans could use "Sliders" as a means to surprise his opponents. Also, like with "Spears" and "Shields," it cannot be used alongside any other move in "Them Bones." Finally, also like with "Spears," he cannot use it more than a few times in a row without draining his energy.[/spoiler]

[spoiler]- Them Bones (Shield)
The "Shield" works completely differently from "Spears" and "Sliders" in that it is used purely for defensive purposes. It is about three feet wide and three feet tall, and is composed of about six sets of femur bones. Unlike the bones in "Sliders" and "Spears," these bones aren't easily destroyed, requiring a few hits to break.

Like the moves before, it only takes one second to form and one second to use, only needing a wave of Sans' hand to utilize. The "Shields" can come out of any surface, though it does no damage, and only serves as a means of defense. However, as it has already been stated, "Shields" cannot be used in conjunction with any other move in "Them Bones." Also, he can only summon one shield, and it can only cover him from one direction of his choosing, leaving him vulnerable if an attack gets behind his shield. Finally, it requires more energy from himself in order to use, keeping him from using it too much and forcing him to rely on his speed to avoid damage, with the "Shield" being used to block attacks that he most likely wouldn't dodge.[/spoiler]

Warning: Contains GIFs

[spoiler]Them Bones - Spears
[Image: tumblr_nx9c2nTgzJ1tt272lo2_500.gif]
A rough version of Them Bones - Sliders
[Image: sans-corridor-faces.gif?w=640]
A rough version of Them Bones - Shields
[Image: hqdefault.jpg][/spoiler]

Gaster Blaster: (requires Ranged Materialize Proficiency, requires Ranged Proficiency) Cost: 300

Warning: Contains GIFs
[spoiler][Image: 4ef15f84a4.gif?v=1451765631][/spoiler]
Arguably his most powerful attack, Sans has the ability to summon up to two goat skulls that, when summoned, shoot out white beams at his intended target. The Gaster Blaster's can be summoned from anywhere, though it can only be summoned as far as thirty-five feet from Sans. It can also be summoned in conjunction with Them Bones.

The Gaster Blaster's are damaging (for Sans anyway,) though it has some flaws. It takes slightly longer to summon (about two-three seconds total,) and about two seconds longer to shoot. Also, a way to indicate he is about to use them is when one of his eyes start flashing from yellow to blue, making it slightly predictable.

Blue Mode: Tier 1 Super Attack Move (requires Ranged Proficiency, requires Remote Control Proficiency, requires Telekinesis) - 600 OM

Warning: Contains GIFs
[spoiler][Image: 9wkk4m.gif][/spoiler]

Blue Mode is more or less Sans' trump card to any combat scenario where standard bones and Gaster Blasters don't quite work out. It is easy to discern whether Sans is using it when he has his hand up, palm facing the opponent, before the opponent turns blue. This is usually followed by Sans tossing his hand towards any direction with a surface, usually the ground, and relentlessly smashing whoever is blue into the surface mentioned. Each smash is extremely powerful, with each one letting out a booming CRACK as the person affected is launched into a surface. Sans is able to toss his opponent into surfaces once every half second for around four seconds, but no longer.

The downsides to Blue Mode is that it is very taxing on Sans energy, preventing him from using it often (indicated through remaining SP.) Also, the move itself doesn't do any damage unless Sans is actively smashing the affected enemy into a surface. Finally, Blue Mode can only be used by itself and not with other moves.

Powers:


Foresight (1500 OM): Due to Sans' experience with time and quantum physics, he has developed an uncanny ability to sense danger a few moments before it occurs, giving him an opportunity to avoid it.

Basic Telekinesis (400 OM): Thanks to some extra time fighting Chara in the underground, when the entire world was at stake, Sans has been able to physically manipulate objects from as far as 100 feet from himself using only his hand. Sans explanation for this is that he is simply applying gravity in different directions for each object, allowing it to be moved without touching it.

Whenever Sans is using Telekinesis, the object in question changes into a blue color, though this has no effect on the object itself. He can then toss them or basically do whatever he wanted to do with them. The objects could also be used for attacks, though they are not very strong, and only get weaker to the point where, at maximum range, they hardly do more than a slight tickle to most.

Master Acrobat (400 OM): Despite Sans' laziness, he is very agile, almost surprisingly so. This manifests itself in various forms, from zipping around on the battlefield, to rather complicated and physically intensive parkour moves that include flips and other useful tricks.
[Image: sanssig.png]
i may be all alone
but i'm here to tell ya honey
that i'm bad to the bone


B-B-B-Bad to the bone


New to the Omniverse? Need a question answered? Want a C&C of your work? Send a PM to me and I will assist you in any way I can!


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