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Alexander Blakesley
#2
Combat Record

Stats:

ATK: 3

DEF: 2

SPD: 3

TEC: 3


Fighting Style:



Proficiencies:
- Ranged Proficiency (1000)
- Physical Strength (1000)
- Area Attack Proficiency (600)
- Area Defense Proficiency (400)
- Homing Proficiency (600)
- Buff Proficiency (400)


Powers:
- Master Acrobat (400)
- Super Jumping - Master (800)
- Burst Movement (800)


Weapons and Equipment:
V-47 Flatline (300, requires Ranged Proficiency)
The V-47 Flatline is a collapsible-framed bullpup assault rifle that comes with a single shot, a three round burst fire and fully automatic firing modes. The Flatline provides accurate fire both on the move and from a stationary position. Instead of utilising conventional projectiles, like the R-101 family of assault rifles, the V-47 Flatline uses magazine-sized energy packs to fire energy projectiles at a target. These Magazines hold fifty rounds per magazine at 600 rds/min rate of fire with each individual round dealing moderate damage. Reloading a magazine takes two seconds, recharge time of a spent magazine is ten seconds and the effective firing range is 1000m Atlean models are modified to operate with self-sufficiency and effectiveness in mind, you could recharge them using any power source, even campfires but that risks damaging the power capacitors within the packs. Two flaws exist with the V-47, one is while the rifle itself is cheap, easy to maintain and capable of using traditional munitions like the Kalashnikov of the 20th-21st century; The energy capacitors within the magazines require time to recharge. The second flaw is recoil, managing the recoil can be a problem as this weapon works best at mid to close ranges, but long ranges require the user to shoot in controlled bursts or single shots.

Data Bayonet http://i.imgur.com/mRCdW7J.jpg (300, requires Physical Strength)
A close combat bayonet with a monomolecular blade capable of carving through armour and flesh with ease. In Alexander’s universe due to technological advancements, a wielder of a Datablade be it a knife, a bayonet, or short bladed weapon, the blade could access electronic equipment by flipping a trigger located at the pommel of the weapon. By activating this trigger, circuitry located within the blade is ejected to the tip of the blade, turning it into a data storage device, or as means to hack into enemy electronic networks, or even hack hostile robotic forces to turn against their allies. This particular variant of the Data Knife is unique as it’s only in use by Atlean Pilots and often dubbed as “Straight Silver”, for the blade's unique shine even when drenched in gore.

D-101 Longbow DMR - (300, requires Ranged Proficiency)
The D-101 Longbow is a high calibre semi-automatic Designated Marksman Rifle that can fire on the move as well as fire from a stationary position. The Longbow's rate of fire is three shots per second, reloading a magazine takes around two seconds, and the effective firing range is up to 2000m. Alexander can carry up to six magazines with each magazine containing twenty-five rounds and five seconds to replenish spent magazines. The weapon's hypervelocity rounds make accuracy pinpoint even at long to extreme ranges with no bullet drop and deal heavy damage. One particular drawback of the Longbow being bullets leave faint streaks of white vapour which enemies can use to track to the sniper’s location at the time of firing.  

Hammond P2016 - (300, requires Ranged Proficiency)
The Hammond P2016 is a semi-automatic handgun that can fire on the move. The weapon's handheld size, precise accuracy and bullet's moderate damage make it a reliable backup weapon. The Hammond sidearm's magazines can hold as much as thirty rounds, the rate of fire is six bullets per second, reload per clip takes one second, Alexander can hold up to five magazines at a time and replenish them in five seconds. The effective firing range is up to 60m; the sidearm is light enough for Alex to use another handheld weapon with his free hand like his Data bayonet or grab onto ledges and walls when freerunning.

Grapple Launchers - (600, requires Ranged Proficiency, Burst Movement)
Located in both forearm sections of Alexander’s Pilot suit are launchers that fire spike-tipped steel cables that latch onto anything. These cables can resist most attempts at being cut and can hold a Pilot in full combat gear or upwards of 750 Lbs of weight. Primarily used as a method of relocation that can propel Alexander through the air to the desired location. Maximum range is two hundred and fifty yards; the cables are capable of creating instant ziplines that snap tight near instantly. The ziplines can fully extend and retract within three seconds the motors responsible for firing the cables can propel the user instantaneously. These launchers can also be utilised as weapons, latching onto opponents with its metal barbs or tripping them. This tactic is ill-advised against bigger and heavier opponents as they can just pull on the cable/s and drag Alexander towards them.


Super Moves:


Power Ups/Transformations:


Items:
- Communicator
His comm unit located in both his helmet and an earpiece fitted comfortably over his ear allows him to communicate with squadmates and coordinate with allied forces on the battlefield.
- Mobile Dataverse Device
A hybrid device of a tablet and laptop allows Alexander to access the Omniverse's Dataverse and store vital information be it data files, images, audio files or just store his personal music library.


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Alexander Blakesley - by Alexander Blakesley - 07-29-2017, 12:41 PM

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