11-14-2015, 11:09 AM
Hard-Light Containment Tier 2 Defensive/Utility Super Move Requires Ranged Proficiency, Area Shield Proficiency, Ranged Materialize Proficiency, Remote Control Proficiency, Debuff Proficiency - 800 OM
Sometimes, there's that one guy that's becoming a real problem.
Sinestro summons a virtually indestructible hard-light containment cell around the target, which absorbs and contains whatever they're currently doing and isolates them from the rest of the fight. A Tier 2 Super Move and the containment effect will cancel each other out, and otherwise the container lasts a maximum of 30 seconds. The individual inside the container is also protected from any attacks in the same way that people outside of it are protected from them. The container materializes almost instantly.
Sometimes, there's that one guy that's becoming a real problem.
Sinestro summons a virtually indestructible hard-light containment cell around the target, which absorbs and contains whatever they're currently doing and isolates them from the rest of the fight. A Tier 2 Super Move and the containment effect will cancel each other out, and otherwise the container lasts a maximum of 30 seconds. The individual inside the container is also protected from any attacks in the same way that people outside of it are protected from them. The container materializes almost instantly.


![[Image: sig2.jpg]](http://img.photobucket.com/albums/v288/KrimTheUnsettler/sig2.jpg)