11-13-2015, 11:24 PM
(separating an unpurchased move update from Rebellion here)
Round Trip - 300 OM (Requires Ranged Proficiency, Remote Control Proficiency, Area Attack Proficiency)
Dante holds Rebellion at the ready, concentrating hard for a second, then he throws out the blade in front of him. Rebellion proceeds to spin in place like a horizontal propeller, viciously hacking at any enemies in its 5-foot radius and creating a wind vortex that sucks in enemies within 10 feet. This persists for up to 6 seconds per use, and leaves Dante without the sword until he calls it back to him.
Air Hike - 300 OM (Requires Super Jumping)
While in mid-air, Dante concentrates magical energy beneath his feet to create a circular red demonic glyph about a meter in diameter, which he then immediately uses as a platform to jump off of. This functions exactly as a "double jump" within the rules for Super Jumping, but can be performed anywhere in mid-air; however, this can only be used once per jump, and he must land on the ground before he can use it again.
Yamato - 300 OM (Requires Physical Strength)
A Devil Arm formerly belonging to Dante's brother, Vergil, Yamato takes the form of a Japanese tachi (a sort of primordial katana) with a sharp blade less than 3 feet long and possessing a mild curvature. Dante can summon/despawn this weapon at will with a moment's concentration, but cannot wield it in tandem with any other Devil Arms. Yamato proves to be a wicked dark blade with excellent aerodynamics, so sharp it actually cuts through air to be swung faster than any normal weapon. Dante primarily wields the sword in one hand with the sheath in the other, so he can quickly draw and return the blade (an echo of Vergil's fighting style).
Royal Guard - 300 OM (Requires Area Shield Proficiency)
Dante channels mystic power through his arms and assumes a defensive stance. This allows Dante to guard against attacks in a 3-foot invisible shield surrounding his upper body (about where he's blocking with his arms). This stance can technically be held indefinitely, but it is only strongest in the moment the block is executed, in which it is able to block most attacks outright - this proper timing is crucial to mastering the move. Beyond that initial point, the strength of Royal Guard grows progressively weaker as Dante maintains the stance, until it wanes into a plain block after 10 seconds. Any character with dramatically more power than Dante can break through his guard outright, staggering him for a second.
Round Trip - 300 OM (Requires Ranged Proficiency, Remote Control Proficiency, Area Attack Proficiency)
Dante holds Rebellion at the ready, concentrating hard for a second, then he throws out the blade in front of him. Rebellion proceeds to spin in place like a horizontal propeller, viciously hacking at any enemies in its 5-foot radius and creating a wind vortex that sucks in enemies within 10 feet. This persists for up to 6 seconds per use, and leaves Dante without the sword until he calls it back to him.
Air Hike - 300 OM (Requires Super Jumping)
While in mid-air, Dante concentrates magical energy beneath his feet to create a circular red demonic glyph about a meter in diameter, which he then immediately uses as a platform to jump off of. This functions exactly as a "double jump" within the rules for Super Jumping, but can be performed anywhere in mid-air; however, this can only be used once per jump, and he must land on the ground before he can use it again.
Yamato - 300 OM (Requires Physical Strength)
A Devil Arm formerly belonging to Dante's brother, Vergil, Yamato takes the form of a Japanese tachi (a sort of primordial katana) with a sharp blade less than 3 feet long and possessing a mild curvature. Dante can summon/despawn this weapon at will with a moment's concentration, but cannot wield it in tandem with any other Devil Arms. Yamato proves to be a wicked dark blade with excellent aerodynamics, so sharp it actually cuts through air to be swung faster than any normal weapon. Dante primarily wields the sword in one hand with the sheath in the other, so he can quickly draw and return the blade (an echo of Vergil's fighting style).
Royal Guard - 300 OM (Requires Area Shield Proficiency)
Dante channels mystic power through his arms and assumes a defensive stance. This allows Dante to guard against attacks in a 3-foot invisible shield surrounding his upper body (about where he's blocking with his arms). This stance can technically be held indefinitely, but it is only strongest in the moment the block is executed, in which it is able to block most attacks outright - this proper timing is crucial to mastering the move. Beyond that initial point, the strength of Royal Guard grows progressively weaker as Dante maintains the stance, until it wanes into a plain block after 10 seconds. Any character with dramatically more power than Dante can break through his guard outright, staggering him for a second.

