11-13-2015, 02:16 PM
Hi Hana welcome to the Omniverse! I'm glad Alexyana got you to join us 
Just a couple of issues. Nothing too major, just a few minor tweaks.
Alternate forms aren't unlocked until level 2 (which is pretty easy to get if you're decently active). In the mean time you'll have to go with just one form. <!-- l --><a class="postlink-local" href="http://omniverse-rpg.com/assistsandtransformations.php#Assists_And_Transformations">assistsandtransformations.php#Assists_And_Transformations</a><!-- l -->
I can't watch the videos for your moves so I have to go off the descriptions.
Fusion Cannons - How fast is the firerate on these and about how far is effective range? I know you said the range is mediocre, but concrete terms help people understand the full capabilities of your moves. I'd also recommend adding some kind of drawback beyond the shorter range and skill required to use them. Perhaps a spin-up time or a decrease in D.va's mobility? That way the bullets can pack a decent amount of punch, because with a high firerate and no need to reload the bullets themselves would have to be pretty weak to compensate.
HB50 Light Gun - How fast is the firerate and how about far is the effective range? Again, just to help people understand using concrete terms. Other than that this looks good to me.

Just a couple of issues. Nothing too major, just a few minor tweaks.
Alternate forms aren't unlocked until level 2 (which is pretty easy to get if you're decently active). In the mean time you'll have to go with just one form. <!-- l --><a class="postlink-local" href="http://omniverse-rpg.com/assistsandtransformations.php#Assists_And_Transformations">assistsandtransformations.php#Assists_And_Transformations</a><!-- l -->
I can't watch the videos for your moves so I have to go off the descriptions.
Fusion Cannons - How fast is the firerate on these and about how far is effective range? I know you said the range is mediocre, but concrete terms help people understand the full capabilities of your moves. I'd also recommend adding some kind of drawback beyond the shorter range and skill required to use them. Perhaps a spin-up time or a decrease in D.va's mobility? That way the bullets can pack a decent amount of punch, because with a high firerate and no need to reload the bullets themselves would have to be pretty weak to compensate.
HB50 Light Gun - How fast is the firerate and how about far is the effective range? Again, just to help people understand using concrete terms. Other than that this looks good to me.
![[Image: StrazSig.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/StrazSig.png)
![[Image: DarkshireBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/DarkshireBadge.png)
![[Image: DarkshireDefenseBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/DarkshireDefenseBadge.png)
![[Image: SecondarySaga.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/SecondarySaga.png)
![[Image: HerosGraveyardBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/HerosGraveyardBadge.png)
