05-07-2018, 10:48 PM
Quote:Innocence corruption ( debuff, melee, ranged ) (300 OM) : The innocence recognises Kanda’s foes and attacks them from inside. With every attack Kanda hits against the target it leaves a small trail of innocence. At first it has little to no effect, however the longer the fight continues, the more the enemy comes in touch with the innocence, the target starts to feel it's effect. Vision will slowly become blurry and movements will become more and more sluggish as the fight continues at its peak the target will be unable to block or parry at their normal rate. The higher the target’s DEF, the longer it takes for the corruption to take over. If a target is not being hit with an attack every 10 seconds the effects start to wear off. This does not happen instantly either, like the build up it takes time for the traces for corruption to disappear. Corruption does not damage or kill.
Does this move have to be activated or is it something that just automatically happens?
So it's like a bleed effect that slowly lessens an opponents ability to defend? Does he have to damage an oppoent to have this effect begin or will it happen even if they block his attacks?
I know you want this to be a gradual, over the course of a fight, sort of thing, but how many times can this effect be applied before it's not able to be applied anymore (y'know, like the stages of a bleed effect sort of thing). And how long would it take one of these stages to disappear?
Also, I do think this needs some kind of downside that effects Kanda, at the moment it's just a general battle fatigue sort of thing (due to how this would actually go about in a fight). But I do think it needs some other downside.

