11-10-2015, 08:39 PM
@Ururu, As Super Moves are generally played out as 'cut-scenes', they don't last for any longer than that. So yes, you would need to say that your move only sticks around for long enough to make one, large, attack. Or multiple, fast, blows before disappearing.
@Kakashi, For the body replacement technique, you could do it as a defensive move, combined with Teleportation where you switch places with an object close enough. It would require some balancing though, and it would be highly based off of TEC and SPD (you need to be skilled enough, and fast enough to teleport in time). At the same time, you'd need to think of ways this would work against your opponent and how they could counteract it (That'd be things where opponents with Higher TEC or Enhanced senses could anticipate it and even though you successfully dodged the attack, they would have enough time to prepare another attack regardless of your dodge. Things like That).
If any of that made any sense....
@Kakashi, For the body replacement technique, you could do it as a defensive move, combined with Teleportation where you switch places with an object close enough. It would require some balancing though, and it would be highly based off of TEC and SPD (you need to be skilled enough, and fast enough to teleport in time). At the same time, you'd need to think of ways this would work against your opponent and how they could counteract it (That'd be things where opponents with Higher TEC or Enhanced senses could anticipate it and even though you successfully dodged the attack, they would have enough time to prepare another attack regardless of your dodge. Things like That).
If any of that made any sense....

![[Image: lIBxrEK.jpg?1]](http://i.imgur.com/lIBxrEK.jpg?1)