11-10-2015, 02:38 PM
So I've been thinking of how to get this one to work for a bit. Any thoughts/comments/tweaks would be appreciated.
Body Replacement Technique (Requires Foresight, Burst Movement) (300 OM)
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As the name suggests, this technique is used to evade an aggressor's attack while adding a layer of deception. As the user notices an incoming attack (through Foresight), he utilizes a Body Flicker maneuver (read: Burst Movement) to quickly relocate out of harm's way, unnoticed, while leaving a conjured dummy in his place. This can be anything roughly the size/weight of the caster, usually a simple log or mannequin disguised as the caster. As the attack hits, the illusion is broken in a puff of smoke and the useless object reveals itself, confusing the attacker. As this maneuver is not true teleportation, one cannot pass through solid objects and may only move to within a few meters of the dummy in a straight line to reposition himself. This technique will fail if the attacker can land the blow before the caster can successfully evade (I.e. if the foe has higher SPD).
I'm essentially looking to make this a more glamorous after-image.
Body Replacement Technique (Requires Foresight, Burst Movement) (300 OM)
[spoiler]
[/spoiler]As the name suggests, this technique is used to evade an aggressor's attack while adding a layer of deception. As the user notices an incoming attack (through Foresight), he utilizes a Body Flicker maneuver (read: Burst Movement) to quickly relocate out of harm's way, unnoticed, while leaving a conjured dummy in his place. This can be anything roughly the size/weight of the caster, usually a simple log or mannequin disguised as the caster. As the attack hits, the illusion is broken in a puff of smoke and the useless object reveals itself, confusing the attacker. As this maneuver is not true teleportation, one cannot pass through solid objects and may only move to within a few meters of the dummy in a straight line to reposition himself. This technique will fail if the attacker can land the blow before the caster can successfully evade (I.e. if the foe has higher SPD).
I'm essentially looking to make this a more glamorous after-image.
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