01-31-2017, 08:29 PM
You can have your memories and what not, but your character won't remember anything from after you switched them out and you will start at the nexus again.
Lightning Strike - You need a longer charge time, you are punching someone with a charged move that is powerful enough to send someone flying backwards (literally meters) and is as fast as lightning. The minimum charge time I would accept is 3 seconds. That being said, with the longer charge time, you can probably have it so that the first punch only causes fractures, while using it further has a high possibility of breaking bones.
Heavenly bolt - I'm a little iffy on the charge time here as well. Your move is so powerful for such a small charge time.
Bullwhip - Why is this 600?
Microburst - 50 meters is rather extreme, I would say 15 meters max is more appropriate.
Lightning Strike - You need a longer charge time, you are punching someone with a charged move that is powerful enough to send someone flying backwards (literally meters) and is as fast as lightning. The minimum charge time I would accept is 3 seconds. That being said, with the longer charge time, you can probably have it so that the first punch only causes fractures, while using it further has a high possibility of breaking bones.
Heavenly bolt - I'm a little iffy on the charge time here as well. Your move is so powerful for such a small charge time.
Bullwhip - Why is this 600?
Microburst - 50 meters is rather extreme, I would say 15 meters max is more appropriate.

