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Move Creation Workshop
One way you might try to circumvent the whole "it always kills if it hits" problems is what I suggest for Dean and his Colt super move:

You can ONLY use it at the end of your fight, and if you WIN your fight, the spell hits. If you LOSE the fight, the spell misses. That way the spell can maintain a 100% kill rating... if it hits you.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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