11-01-2015, 04:32 PM
Stephan Donnel Wrote:In rules it is stated that you need to have earned 8k OM to be eligible for a second character. It means that you need to have 8k in Earned OM or that you need to have actually received 8k (thus having ~13k in Earned OM) for your writing?There are plenty of people who have interactions with other NPCs, and even have a secondary or two as a permanent companion. Tartaros, for example, hangs out with a puppet version of Mr. T.
Quote:Q: Can my character be two characters who act as one? Can they have been for a while as opposed to new Prime?In FAQ this one question-and-answer combo got me confused, as it states two questions, but only answers one clearly.
No. We try to keep the history and the rules of the site consistent. If your character had been around for a while, they would be stronger than a new Prime, for one. Keep it simple.
So, can you be someone with multiple personalities and/or bodies (not clones, summons or anything like it), a sorcerer with a pet daemon for example, but one character in every single sense with exception to roleplaying? Obviously with no use for any sort of advantage, barring a possibility of having it as an Assist.
If those secondary characters or companions do literally ANYTHING in combat though, they count as an Assist. Even having them do things like shout out warnings or the like might be a bit of a "fuzzy" issue, so it's something you have to be careful with.
There are also SUPER DUPER weak things that people can summon as a Move instead of an assist, like Raal's Raise Dead:
[spoiler]Raise Dead - 1200 OM (Remote Control Proficiency Required)
The legacy of the orcish necrolytes, and a favorite of Raal's, this skill has changed to reflect Omni's own whims and no longer requires a corpse. Raal may use this spell to summon a weak undead warrior near him. These creatures are weak and lack any true combat skill, but are controlled remotely by Raal and can be deceptively dangerous, capable of slowing down enemies and performing an unliving shield against anyone attempting to get close to Raal. They are capable of using basic weaponry, such as swords and bows, but do so with all the grace of an untrained peasant, and about the same level of physical strength to boot.
Compared to a prime, the average undead is very weak, with a prime being more than capable of destroying any undead with a single casual strike, and due to their weakened muscles, they're incapable of doing any serious damage to primes without repeated clean blows. Any undead using a bow is limited to merely thirty feet of range due to their physicality.
The undead take roughly five seconds to fully summon, which takes the majority of Raal's concentration. He can direct his other undead during this time but must stay rooted in one place, palm facing the ground, and cannot move, cast spells, or make any use of his enhanced senses until he is finished. Attempting to do any of these for a split second will stop his spellcasting and cause him to lose the energy he was using to summon the undead. Being physically struck will also cause his spellcasting to fail, regardless of if he was moved or distracted by it.
The undead are a small drain on Raal to summon, each one requiring a small amount of his energy to initially summon, though none to maintain. Actually controlling the undead requires a degree of concentration; as he must control them manually, it makes it more difficult to move, aim or generally focus on other attacks. This effect is more pronounced as he summons more undead; directing ten undead requires his entire concentration, leaving him unable to move or do almost anything else.
At maximum, Raal can summon ten undead at once. If he attempts to summon more than that, one of the undead he is currently controlling will simply shatter into dust, before it's remnants fade away.[/spoiler]

