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Move Creation Workshop
Thaal Sinestro Wrote:
Shade Wrote:New Ideas:

Quote:Spiritual Transportation (Requires Enhanced Senses: Basic, Teleportation: Master, Spiritual Enlightenment) - 300 OM
With advanced knowledge of the Astral Realm and experience in crossing the border between this Realm the and Astral, The Dreamer can enter the Astral Realm in one location via its Spiritual Enlightenment, and exit it to another place in the Physical Realm within the Verse in which they entered.

The Dreamer travels the same distance to their desired destination, and in the same amount of time as it would have taken them if they were to travel in the Physical Realm, but in the Astral Realm instead. This desired destination must be on that The Dreamer as physically visited before, and the they arrive, the appear in a semi-random location within 30 meters of the target area. To arrive in the exact spot desired, The Dreamer must have entered the Astral Realm within 30 meters of that location before.

Quote:The Only Portal That Matters (Requires Teleportation: Master, Spiritual Enlightenment) - 300 OM
With advanced knowledge of the Astral Realm and experience in crossing the border between this Realm the and Astral, The Dreamer can open a portal between this world and the Astral Realm, allowing beings to physically pass between them, even if they cannot themselves. This portal can only last long enough for one being to pass, and said being can pass from either side. Friend or Foe. Doing so requires 10 minutes of good concentration and can be done from the Physical Realm or the Astral Realm, allowing entrance or exit from both sides by parties not experienced in this sort of travel.
I would guess that this is probably a no-go, sadly on both counts.

Being able to evade capture by traversing into the astral realm would really break fights, and being able to essentially teleport into any location from any distance in the verse (even if it takes the time to walk there) is kinda OP. It reminds me most of a Base Teleporter, so I guess the mechanic is pre-existing, but the thing about that is that a base is in a SINGLE place, and doesn't allow you to do it at any old time.

However, if you get a base with a teleporter, you can TOTALLY describe the teleportation as doing it this way. Same with the recall station. Maybe there's a special room Shade has, or maybe the base is on a point where there's a spiritual atunement that allows him to pierce the veil.

As far as taking others with him, probably not gonna work. Instead, you might consider a move that allows others to see through his eyes, but that would likely require telepathy and buff prof.

If you'd like to discuss work-arounds, I'll be happy to help!

With the case of the Transportation Move and evading capture, well under those same conditions, could I just hide for like 24hrs in the Astral Realm and achieve evasion anyway? And My justification for it was that the Astral Verse is potentially a million times more dangerous to traverse then some Physical Realm places.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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