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The Beaten Path Tells Tales (Adventures in Camelot)
#10
Erron Black Wrote:Ururu: Your clone doesn't have to get into combat at all, and we can even set it up so you won't. One of my ideas is that your clone offered themselves as a sort of scout for the bandits, working as a sort of lookout or lure for them (how they would know about the traveling noble and how they find Erron Black). They could be their own double agent in order to avoid siding with the bandits when Black turns on them, or they could be genuine and just wisely stay out of the fight. Tell me what you would like and we'll make it work.
More like an agent for herself who is trying to do the right thing after realizing what she fell into. But yeah I can work with that.
Adam Gaite Wrote:Ah, the big boss is a tough sonuvabitch, I'm not too worried about him. He's got enough brains to know when to beat it, and he's not gonna go down easily -- spoiler alert, he's got Survival. Confusedhh: I'd prefer he limps away from this, but we shall see where the road leads.
Sounds like level 1 NPC prime who was just recently summoned from the mob. Most of his OM went into survival, a few moves and base. Former 2nd lieutenant to a mafia kingpin who worked his way up from small crime and Little {Insert Culture} slums. At least that's the vibe I'm getting.

Why is this noble on the road on their own? Shouldn't they have a carriage, horse or an entourage? Possibly this is the second time he's gotten hit by this group and he only managed to just get away?
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