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Official Move Approval III
Shade Wrote:How's this Omni? Oh, and I'm gonna rename Shadow Puppetry to "Shadow of Your Former Self"

Quote:Shadow of Your Former Self (Require Remote Control Prof., Foresight) - 600 OM
[spoiler]Tapping into the power of the shadows and the void, Shade can create an exact physical replica of any opponent she makes physical contact with. The only difference is that they can freely switch between pure white eyes like Shade's or the eyes of their 'parent' individual with a simple blink. Doing so makes a bit of a 'flick' noise, and is purely cosmetic.

Shade splits her mind and body evenly among any Replica's she makes. Shade can summon up to 2 Replicas. Shade can focus entirely on control of her Replica(s), leaving her unable to physically act, but she may continue to passively use her Sensory Powers. (Doing this does not disable passive use of Foresight, Enhanced Senses, Insight on Simple--Moves 600 OM or less, and Telepathic communication with fellow allied telepaths.) If used in this manner, each Replica would have her effective TEC split between them (If 1 Replica, it gets her whole TEC, if 2, each has half her TEC). Alternatively, She can act in concert with her Replica(s), but her effective TEC is split even between herself and all Replicas (With 1 Replica, Shade and her Replica both have 1/2 her TEC, if 2 Replicas, each has 1/3 her TEC). (Fighting this way allows her use of Sensory Power with herself, and all Replicas as the 'source' meaning if a Replica is within her maximum distance of a target, even if she is not, then she so is she, technically.)

Each Replica provides Shade with additional visual information through it's eyes. Shade and her Replica's are mentally linked, and as such, if Shade cannot command them, the Replicas cannot act. If Shade is mentally unable to command her own body to move an any meaningful way (Read: If she's physically drunk, then so is each Replica, for example), then neither are her Replicas. If Shade is ever knocked unconscious for even a split second, then all Replicas are dispelled. If a Replica is in range for a mental attack by an opponent (Telepathy or Moves that use it), then said opponent can affect Shade's mind, even if her body is not in range. This goes both ways though; if a Replica is in range of an opponent for a mental attack, then she so is she technically.

Each Replica can use any Move or Ability of Shade's.

Replicas look and feel as if they are bodies of actual flesh and blood, up until you strike them. They do not bleed, nor do they have organs. If you were to cut one open, you should just see wispy darkness in the wound instead of any flesh. destroyed, they burst into a cloud of black smoke and wispy shadows.

To summon a Replica(s), Shade charges for up to 10 seconds, summoning 1 Replica every 5 seconds until the desired number is reached. If Shade is interrupted during this time, the charge is stopped in it tracks, leaving Shade with the current amount summoned. As Shade is charging, Replicas summoned by the current attempt, as well as previous ones, can begin to defend Shade, allowing her to continue charging uninterrupted, but they can only defend as Shade cannot concentrate on offense and Replica summoning. As each Replica is summoned, it steps out front behind Shade, as simply as if it had been standing there the entire time.

Because Shade also splits her body among her Replicas, each holds a fair chunk of her energy, and if one is destroyed, she loses the energy used in its creation. Although, if it lives to the end of the fight, she can dispel it to regain the energy spent on it.[/spoiler]

Been a week so bump?


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