10-27-2015, 04:16 PM
The first spell is partially built system wise on Enel's Lightning Storm move. The Killing Curse is well just your average T1 super. Though it will only kill if it actually ends up deciding the fight.
Hearthfire Charm [Ferventis Gelata]
Cost: 600 Om?
Requires: Ranged Proficiency, Debuff Proficiency
This spell once properly incanted allows the user to charge and release a fire-hydrant of burning, molten white magic that blazes in a churning spectrum of red. It seems to stick and splatter, and ignite anything it comes in contact with. The charge up on the spell ranges between its incantation time of one and a half seconds to a full minute to produce a proportionally more, spectacular, longer lasting, and potently dangerous effect.
At minimum charging duration this spell can be cast three times in a ten second period without exhausting a wand’s recharge rate.
The Cruciatus Curse [Crucio]
Cost: 300
Requires: Ranged Proficiency, Debuff Proficiency
Like most Dark Magic, this spell requires equally dark emotions to power it. With a relatively low charge time of three quarters of a second, this spell is a faint, translucent bolt of white or red lightning. Unlike most spells however, it requires the caster maintain the spell for as long as they desire to inflict debilitating pain on the target, and their wand must remain aimed at the target at all times. Those with equal or greater DEF to the spell's ATK have the potential to resist the paralysis enough to act.
May be cast or maintained once a second in ten second period without exhausting a wand’s recharge rate.
The Killing Curse [Avada Kedavra]
Cost: 600 or 900 Om?
Requires: Super Attack T1,Ranged Proficiency, Area of Attack Proficiency
Channeling a desire to see someone dead and feeling the rapture of Dark Magic, the caster unleashes bolt of deep emerald lightning in a straight line that releases molten motes of dripping light. Upon impact with a living organism to deals massive potentially lethal damage to the very life force of the target, but otherwise leaves no sign of its passing. If however it impacts on a non-living Mundane thing will be utterly destroyed as the spell continues forward in an attempt to end any life it can reach.
Hearthfire Charm [Ferventis Gelata]
Cost: 600 Om?
Requires: Ranged Proficiency, Debuff Proficiency
This spell once properly incanted allows the user to charge and release a fire-hydrant of burning, molten white magic that blazes in a churning spectrum of red. It seems to stick and splatter, and ignite anything it comes in contact with. The charge up on the spell ranges between its incantation time of one and a half seconds to a full minute to produce a proportionally more, spectacular, longer lasting, and potently dangerous effect.
At minimum charging duration this spell can be cast three times in a ten second period without exhausting a wand’s recharge rate.
The Cruciatus Curse [Crucio]
Cost: 300
Requires: Ranged Proficiency, Debuff Proficiency
Like most Dark Magic, this spell requires equally dark emotions to power it. With a relatively low charge time of three quarters of a second, this spell is a faint, translucent bolt of white or red lightning. Unlike most spells however, it requires the caster maintain the spell for as long as they desire to inflict debilitating pain on the target, and their wand must remain aimed at the target at all times. Those with equal or greater DEF to the spell's ATK have the potential to resist the paralysis enough to act.
May be cast or maintained once a second in ten second period without exhausting a wand’s recharge rate.
The Killing Curse [Avada Kedavra]
Cost: 600 or 900 Om?
Requires: Super Attack T1,Ranged Proficiency, Area of Attack Proficiency
Channeling a desire to see someone dead and feeling the rapture of Dark Magic, the caster unleashes bolt of deep emerald lightning in a straight line that releases molten motes of dripping light. Upon impact with a living organism to deals massive potentially lethal damage to the very life force of the target, but otherwise leaves no sign of its passing. If however it impacts on a non-living Mundane thing will be utterly destroyed as the spell continues forward in an attempt to end any life it can reach.
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Hogwarts
Founder, Deputy-Headmaster
Founder, Deputy-Headmaster
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