10-25-2015, 04:21 PM
Tom Marvolo Riddle Wrote:Character Name: Tom Marvolo RiddleEverything here is approved, you can now get set up. Feel free to begin role-playing.
Character Source: Harry Potter and the Chamber of Secrets (Book Universe)
Appearance:
A leather bound tome, thick with pages of parchment that have weathered the years and not been totally altered by time. His edges are capped in brass to prevent damage. Written in a slightly faded gold leaf, “T.M. Riddle” marks his face.
Horcrux Body
As a human he appears roughly, in the age range of his fifteen to seventeen year old self. Not overly tall but not short either. His eyes are black as his hair though they seem deeper than can be possible for a construct. For his face its definitely easy on the eyes and well suited to a smug or self-assured look.
Personality:
Cunning, ambitious, and a desire to lead the world into a greater reality, these are the core traits that define Tom. Here underlies a willingness to do what it takes for him to achieve his goals, with little in the way of humanity to guide him. But it’s what humanity he has left that separates him from who his creator eventually became, while still something of a monster, he is able to control himself, restrain baser impulses and emulate the empathy that comes to others so naturally. Where Voldemort was cruel, Tom merely seeks swift vengeance. Where Voldmort saw threats, Tom finds rivals and allies. Where Voldemort feared to tread, Tom seeks power.
History:
Hello, I’m Tom Riddle…
Perhaps you’ve heard of me? No?
Then it’s all for the best. After all I’ve taken a wrong turn in my life, if you can call it a life. I failed to recognize the error of my lessers and was undone all the same as them. I don’t expect you to understand- I hardly understand it myself. But that’s all changed, it seems I have a second chance and I will take it. I will remake myself, remake the world and succeed where my creator failed.
For unlike him, I still have most of my soul intact.
Clearly he shall regret his folly in trying to improve upon me but alas that is his lot in life. Not mine.
You see I was born in an act of murder. I can’t say I regret that terribly much, the witch was totally insufferable but still… Voldemort could have been a bit more tactful in his choices of human sacrifices. But then again I can’t say I regret missing out on his demise at the hands of an infantile half-blood either.
So I will say I am lucky, lucky that my creator had the foresight to leave me in the hands of that imbecile Lucius Malfoy. Lucky I convinced him to give me to Ginny Weasley, and even more lucky when Harry Potter the boy who lived killed me.
Don’t look at me like that.
My death and this rebirth into this place has given me options. Options I never had before. The portions of Ginny’s life and even some of the Potter boy flow through my pages, my bindings, their blood and my ink are one in the same. I am ever so much alive! Alive now, with their essences mingling to give me vitality where my creator did not, could not, was too stupid to ever comprehend. I shall rise above the name Voldemort, above the name Dumbledore, above the flaws of flesh and blood.
Above it all!
Stats:
ATK: 5
DEF: 1
SPD: 1
TEC: 3
Starting Proficiencies:
Ranged Proficiency – 1000
Area Attack Proficiency – 600
Debuff Proficiency – 1000
Starting Powers:
Starting Moves:
Parseltongue
Cost: 0 Om, Fodder
The language of snakes is a gift that Voldemort could perform and was passed on to his diary. Communication by written form and the spoken word allows brisk, positively human like exchanges between Tom and any form of serpent.
Wand, Yew and Phoenix Feather 13-1/2“
Cost: 0 Om, Fodder
Requires: Ranged Proficiency; Debuff Proficiency; Area Attack Proficiency
A slender bleached bone-white wand with pale-red swirl like striations running through it and with it a wizard casts their spells, or at least most of them. May be replaced or repaired in roughly four seconds.
Evocative Curses
Cost: 1800 Om
Requires: Ranged Proficiency, Area of Attack Proficiency,
This is a class of ‘line of sight’ and ‘fire and forget’ spells which are streamlined for three main mode types and may be augmented, often through experimentation, to produce strange or wondrous effects. It emphasizes adaptability and flexibility in and out of combat as they only require wand, an optional verbal invocation and the need to focus on one spell for charging before being fired.
By default and without augmentation these spells fall under non-elemental burrowing bolts of magical energy that expand as they encounter resistance. The core of the bolts are finger sized spikes that while traveling at a speed that’s fast but more in line with sub-sonic ammunition. However they pack significant amounts of damage at the cost of this speed.
Appearance wise, colors range in the pale to prismatic warm colors with a theme of molten light like substance.
Non-verbal Casting [Frusto]
Semi-Automatic casting and firing of spells as the user requires it. These are specifically often grouped in a similar level of damage of weaker projectiles that while still dangerous, are less likely to cause critical injury unless they hit closer to vital locations. These thin, streaky bolts that are mostly bleached whites with interspersed color that leave erratic static like trails.
A shot can be fired up to five times a second without exhausting a wand’s recharge rate.
Verbal Casting [Lacero]
Verbalized magic is more powerful, taking around three seconds total of time but results in a powerful more dramatic end result that can be devastating both to the victim and the environment.
Appearance wise it has a deep orange outer core with its inner core being that of fractured white light that shines out in starbursts and accompanied by a shrill whumping noise.
The verbal casting produces a noticeable explosive force upon impact, shedding its outer core and releasing wide two meter plume of spherical force. This shedding happens at the point where the bolt meets significant resistance while the inner core of the bolt attempt to continue burrowing through. Shrapnel unlike its charged sibling isn’t as much of a concern due to the centralized force is towards burrowing and grinding.
A shot can be fired upon charging for three seconds and up three times in a ten second period without exhausting a wand’s recharge rate.
Charged Casting [Magnus Totum Lacerovisis]
By drawing out the verbalized casting and including actual wand movements the user can super charged Evocative Curses to create an area of effect.
When fired, this bulbous bolt of cracked light leads with meteoric like Mach cone and a pale maroon-white molten light core. It isn’t much to look at but the sound it makes after it passes by and on impact sounds like a cacophony of screams and machinery sped up digitally on repeat.
The explosion measures in a six meter spherical radius plume, forming at the point just after where the bolt first meets significant physical resistance even as what remains of the core attempts to burrow through whatever it impacts. The eruption of force because how and when it detonates, is best suited for firing shrapnel from and around its detonation site.
A shot can be fired with a five second charge up delay, and up twice in a ten second period without exhausting a wand’s recharge rate.
Quote:”Augmentation Definitions”
These are enhancements to the already dangerous Evocative Curses; as such they work in combination with each of its Modes. The form of magic generally stays the same but the end result can vary wildly from the base line depending on the nature of augmentation.
Unless otherwise stated, all augmentations adopt their Evocative Curse base form and results.
- Dark Magic - It corrupts the nature of Evocative Curses so that anything they contact becomes abhorrently hostile to life. The bolts gain sickly, pale cooler colors, usually teals and purples. Anything touched by the magic or what it has infected darkens and glows with an abyssal weir light and marked with barbarous lines that are deeper than black.
There is also a few downsides with Dark Magic, the first being that its wrongness is easily noticed by anyone with enhanced senses when the spell is being cast, doubly so when released. Secondly the spell offers no protection to the caster from itself if they are caught within range of its effects. Third it has adverse effects on a person’s emotions, bringing out aggressiveness, euphoria and potentially at even higher more constant use over minutes, feelings of arrogant godliness.
Finally Dark Magic trades Evocative Curse’s piercing, kinetic and explosive force for splash like damage that seeps into anything it touches.
Regardless for how long it’s charged, each hit from Dark Magic creates rot at a set scale, starting from mild and increasing rapidly to significant and deepening bodily harm following the list below in order with each subsequent casting and hitting of the same location. For the rot to spread and intensify the spells must hit in roughly the same area. However this effect is lessened by higher DEF in comparison to the spell’s ATK. Assume the listed descriptions are for equal ATK to DEF; intensify as needed for lower DEF. This list lays out a spectrum of effects of increasing magnitude due to repeated spell exposure.
- Baseline - Cracking flesh and bruising
- Gangrenous tone, pustules and weeping.
- Effects intensify to eventual blackening, spongifyng or loss of flesh.
Inanimate objects may carry the taint themselves and will be corrupted in a similar fashion. The more significantly infected they are the more they react to the presence of life and will literally scream and rend it is presence.
- Non-Verbal [Malforo] – Bursts of thin lightning like bolts led by a core of cold molten light that leave behind trails of sickly wrongness. They impact like bullets of forceless energy that stains and spreads.
Spreads deeper with each subsequent hit.
- Verbal [Semper Minuo] – A bolt filled with a thicker more mutinous light. It follows much the same pattern as its Verbalized Evocative cousin, albeit the power is more centralized at its core. However when its power is released the core becomes a starburst of purple weirlight and yellow lightning that strikes and infects at everything within its range.
Explosive radius is confined to a half meter spherical area and seeps at an increased depth with each subsequent hit.
- Charged [Infini Fractaviscus] – Like its lesser spell siblings, and its Evocative cousins, it’s a bolt of molten light that seems to leave a trail of warped reality in its wake. Upon impact the molten nature explodes into a fast moving black smoke and purple starlight like static which infects everything within its range
Explosive radius is confined and intensified to a one meter spherical area and seeps in a centimeter at a time per hit.
Horcrux Body
Cost: 300 Om
To put simply Tom is a book, a diary to be specific, as such to operate in the world he must expend emotions, life force and channel the magical energies of the world to create a construct body. The result is a body matching that of his creator as a fully normal wizard of a desired age between 15 of when the horcrux was created and 17 when Voldemort stopped updating it, but always, intrinsically, identifiably, the same person. As this body is not his true self, there are marked differences. When damaged it has wounds light, and blood of ink, upon destruction it will burst into a cloud of ash, burning paper and miasma. Furthermore, any additional injuries it suffers will cause it to become vaporously ghost like.
It is worth noting all damage dealt to the Construct is dealt to the true body, mostly in the form of damage but also a good amount in the form of fatigue. The destruction of the body leaves Tom spiritually broken, his magic sluggish and weakened and finally if forced to construct a new body it will not be nearly as effective unless Tom is given time to recover. More to the point, to create a replacement body, a good four seconds is required leaving him vulnerable to a Coup de grâce.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

