01-19-2017, 09:50 PM
Here are all my moves that use powers, the only exception being Cauterize because that has no proficiency or power requirements.
Detonate (600) (Requires Ranged Proficiency, Area Attack Proficiency, Hive Mind)
[spoiler]Strazio's entire body is a nexus for destructive magick. Every fiber of his being packs an incredible amount of explosive energy that he calls upon in order to cast his spells. Detonate is a last ditch surprise move for when Strazio is incredibly behind in a battle. Should one of his limbs be dismembered he can still manipulate the energy within the missing limb's flesh. After three seconds of charge up time Strazio can force the energy in the missing limb to explode. Detonate destroys the limb, but releases an incredibly strong explosion. The larger the limb used the larger the explosion, up to a maximum cap of three meters in diameter.
Secondary effect - The power of the Necronomicon allows Strazio to summon undead warriors to fight for him. Piggybacking off this power he can manipulate the energy within the flesh of these undead. He can start a catalyst in their flesh similiar to the one in his own. After five seconds of stationary contact with one of the undead he can turn the creature into a bomb. After the five seconds of charge up time the zombie will rush towards the opponent, attempting to get as close as possible. After three seconds the zombie will explode in a five foot radius. Strazio must be careful because he can be damaged by this explosion and can't stop the catalyst once it is charged.[/spoiler]
Surge (300) (Requires Burst Movement, Disassemble, Physical Strength, Ranged Proficiency)
[spoiler]Through mastery of the energy present in his body Strazio can break his body down into a cloud of energy. After a one second charge up Strazio dashes forward, breaking his own body down into destructive energy particles. If the cloud of energy rushes over and past the opponent they will be slightly burned and damaged. Strazio then reforms several feet behind the opponent. He can cast surge three times in short succession before becoming tired and unable to cast surge for thirty seconds. He can however choose to push his body beyond its limits and cast surge one more time within that thirty second window, this will cause him a great deal of pain and fatigue, as well as reset the thirty second timer.[/spoiler]
Cauterize (300)
[spoiler]Strazio control over energy allows him to sacrifice his own flesh for the explosive power within. He can do this on a much smaller scale and release a very small about of energy, enough to sear his own skin. When he is injured with a laceration or an open wound he can spend about two seconds concentrating, during which he can move but cannot attack. During these two seconds the cells around the open edge of the wound explode and cauterize the nearby cells, effectively sealing the blood vessels and staunching the flow of blood. This doesn't actually heal Strazio, and in fact might even impeded the later healing of certain wounds, all this does is staunch blood loss.[/spoiler]
Detonate (600) (Requires Ranged Proficiency, Area Attack Proficiency, Hive Mind)
[spoiler]Strazio's entire body is a nexus for destructive magick. Every fiber of his being packs an incredible amount of explosive energy that he calls upon in order to cast his spells. Detonate is a last ditch surprise move for when Strazio is incredibly behind in a battle. Should one of his limbs be dismembered he can still manipulate the energy within the missing limb's flesh. After three seconds of charge up time Strazio can force the energy in the missing limb to explode. Detonate destroys the limb, but releases an incredibly strong explosion. The larger the limb used the larger the explosion, up to a maximum cap of three meters in diameter.
Secondary effect - The power of the Necronomicon allows Strazio to summon undead warriors to fight for him. Piggybacking off this power he can manipulate the energy within the flesh of these undead. He can start a catalyst in their flesh similiar to the one in his own. After five seconds of stationary contact with one of the undead he can turn the creature into a bomb. After the five seconds of charge up time the zombie will rush towards the opponent, attempting to get as close as possible. After three seconds the zombie will explode in a five foot radius. Strazio must be careful because he can be damaged by this explosion and can't stop the catalyst once it is charged.[/spoiler]
Surge (300) (Requires Burst Movement, Disassemble, Physical Strength, Ranged Proficiency)
[spoiler]Through mastery of the energy present in his body Strazio can break his body down into a cloud of energy. After a one second charge up Strazio dashes forward, breaking his own body down into destructive energy particles. If the cloud of energy rushes over and past the opponent they will be slightly burned and damaged. Strazio then reforms several feet behind the opponent. He can cast surge three times in short succession before becoming tired and unable to cast surge for thirty seconds. He can however choose to push his body beyond its limits and cast surge one more time within that thirty second window, this will cause him a great deal of pain and fatigue, as well as reset the thirty second timer.[/spoiler]
Cauterize (300)
[spoiler]Strazio control over energy allows him to sacrifice his own flesh for the explosive power within. He can do this on a much smaller scale and release a very small about of energy, enough to sear his own skin. When he is injured with a laceration or an open wound he can spend about two seconds concentrating, during which he can move but cannot attack. During these two seconds the cells around the open edge of the wound explode and cauterize the nearby cells, effectively sealing the blood vessels and staunching the flow of blood. This doesn't actually heal Strazio, and in fact might even impeded the later healing of certain wounds, all this does is staunch blood loss.[/spoiler]
![[Image: StrazSig.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/StrazSig.png)
![[Image: DarkshireBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/DarkshireBadge.png)
![[Image: DarkshireDefenseBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/DarkshireDefenseBadge.png)
![[Image: SecondarySaga.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/SecondarySaga.png)
![[Image: HerosGraveyardBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/HerosGraveyardBadge.png)
